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Update #1 (15 oct) :
Fixed inventory not closing from inventory button if bound to mouse button
Hold interaction for exit portals, to prevent accidental exits & sucking coins/bloodstones
Added optional gamepad vibration when taking damage
Added option to turn of low health warning flash
Added overlay map opacity option
Added minimap icon for level clear portal
Added 'sell all unequipped' button to stash
Lowered co-op difficulty
Leveled up boss friends in co-op
Showing repair amount on anvil interactive
Increased armor repair from collected keys a bit
Included explanations for elated/energized in item descriptions
Colour item/perk pick screen title by player colour in multiplayer
Lowered slime mother miniboss shield leveling and base hp a bit
Increased goblin miniboss hp slightly
Enemies more readily disregard dead targets
Fixed coin collision bug
Slightly faster coin suck
Lowered coin ground glow brightness
Mage fireballs more red/orange than yellow to distinguish them from coins more easily
Not drawing skull indicator when player dead in co-op
Calmed/scaled down skull indicator a bit
Fixed crash bug when switching hats mid-throw
Fixed gamepad tooltips align in inventory & co-op setup screens
Formatting large numbers in Statistics screen
Unified 'ok' button capitalizations
Tweaked line breaks in tutorial level floating texts
Scaled down button icons in tutorial level floating texts
Nudging coins and bloodstones display on hud when level info string is wide
Fixed intro text align
Fixed intro background fader align
Fixed stats screen align issues
Slime mothers spilling green instead of red blood
Fixed extra luck from item/affix showing in character stats
Added a shortcut to caverns layout
Added a bit of padding to some dungeon layouts
Fixed a buggy wall in a dungeon layout
Added some missing translations & improved some existing ones

Minor Fixes (3 nov) :
- Modified tutorial level to have upwards move dir at end for better dummy visibility
- Not drawing 1 node quest network in tutorial
- Fixed max ng increasing only when currently in max
- Fixed some UI issues in 4:3 aspect ratio
- UI scale affecting popup message screens
- Fixed monsterpedia model clipping on some resolutions
- Draw current hp as 1 instead of 0 when < 1.0 and still alive
- Removing item info overlay when switching page in stash on gamepad
- Fixed upgrade screen info texts overlapping on some locales
- Fixed FI loc bug on item affix
- Increased kern in russian localization
Post edited November 16, 2021 by ERISS
Minor Tweaks (16 nov)
- Fixed first level extra perk & item rack affixes functionality in multiplayer
- Throne screen UI tweaks with proper scaling
- Fixed Throne screen close button visibility on keyboard
- Dynamic shadows options have details levels, instead of on/off now
- Hide options screen close button on gamepad
- Fixed quotation localization bug in Italian
Minor Tweaks (29 nov)
- Added 'hold to' clarifier to level clear portal interaction text
- Added tutorial popup about quest difficulties
- Nerfed fire mage miniboss aoe damage
- Added damage increase to high level fire mages
- Fine tuning main menu game logo position on different aspect ratios
- Tweaked worldmap title
Post edited November 29, 2021 by ERISS