Posted October 10, 2015
I followed the instructions for Sin Patcher and switched the in game resolution to 1152x864 for widescreen which didn't seem to work with 3Dfx render mode as expected, so I switched to some of the other OpenGL modes to see if that worked, but the game crashes if I switch to GL renderers. I've tried "Default GL" and "Power VR GL (?)" with no success. I don't have this problem with the other games that use the Quake 2/id Tech 2 engine, so i'm at a loss here. Any ideas how to get GL render modes or widescreen working?
Thanks in advance for answers.
Edit: Nevermind, found this and it fixed my problem: https://www.gog.com/forum/sin_gold/if_youre_having_trouble_running_sin_try/post1
What a bizarre ass solution, lol.
Thanks in advance for answers.
Edit: Nevermind, found this and it fixed my problem: https://www.gog.com/forum/sin_gold/if_youre_having_trouble_running_sin_try/post1
What a bizarre ass solution, lol.
Post edited October 10, 2015 by haydenaurion
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