Posted November 02, 2018
SiN has an issue where the default "walk" movement speed value only applys to foward and backward movement.
Sidestep or strafe has a default movement speed matching "run".
This makes for some hard accurate shooting.
Solution.
Put this in your autoexec.cfg to match sidestep speed to walking value.
cl_sidespeed "200"
*Note Set "auto run" to off in the game controls menu as sidestep speed will always be at value "200"
This is a compromise solution.
Sidestep or strafe has a default movement speed matching "run".
This makes for some hard accurate shooting.
Solution.
Put this in your autoexec.cfg to match sidestep speed to walking value.
cl_sidespeed "200"
*Note Set "auto run" to off in the game controls menu as sidestep speed will always be at value "200"
This is a compromise solution.
Post edited November 02, 2018 by Corporeal9