Posted August 17, 2016
high rated
Changelog for Patch 1.5.2.0 / GOG-4 (Windows and Mac) (added 17 August 2016):
New Content
- 1 new combat mission: Convoy Assault
- 1 new airplane race: Indy Air Race
- 2 off-road car races: Riding Dirty & Snow Crawl
- 3 on-road car races: Airstrip Drag, Gold Prix, & Motor Mirage
- New stock airplane: Bush Plane
- Convoys added to Krakabloa and Maywar. Like the battleships, they will become hostile if engaged.
New Parts
- Parachutes! Slow down and safely descend. Carrier landings are now a breeze. Choose your favorite colors.
- Fuselage Inlets! Build better replicas with a customize-able air intake for your jet engines, built directly into the fuselage.
- Tractor wheels! A new wheel type option for the resize-able wheels.
AI
- AI spawning dialog options enhanced and expanded. Now includes positioning and AI modes.
- AI will attempt a landing when a Final Approach location is selected.
- Aggressive AI mode! Orchestrate your own battles. If they have weapons, get ready to feel some heat..
- AI now works with cars! If vehicles turn over during a race, they will automatically flip back upright after a short delay. Aggressive cars will chase you down in a crazy game of kamikaze chicken.
- AI opponents will be properly placed on the ground in races. Manually spawned AI will be re-positioned on the ground.
3D Printing & Exporting Designs
- EUCL3D purchasing available for mobile players.
- Export the 3D model (OBJ file) of your design. Print your own creations. Fool around with it in some 3D modeling software.
Modding
- Updated mod tools to support adding our assets (ships, turrets, bridges, AA tanks, etc.) onto custom maps.
- Added two new XML-only attributes to control surfaces: "activationGroup" (0-8) and "activationGroupLocksInput" (true/false).
Other Features & Tweaks
- Redesigned stock airplanes: Vertigo & Sea Plane.
- Increased length of CoM, CoL, and CoT gizmos.
- Added a small amount of spread to bullets.
- Zooming the flight mode camera with the mouse wheel is now a bindable input.
Performance tweaks
- Game engine upgrade (Unity 5.3.4 -> Unity 5.3.6f1).
Bug Fixes
- AI will no longer spawn underwater, appearing as if they never spawned at all.
- The AI flight bug when the plane was perpendicular to target.
- Improved the fuselage properties flyout dialog.
- Removed the Fix Rotation warning message.
- Fixed a bug where jet engines would randomly stop working.
- Fixed a few tool-tip issues in the designer.
- Removed excessive undo steps when nudging on PC/Mac.
Changelog for Patch 1.4.6 / GOG-3 (Windows and Mac) (added 10 June 2016):
- Added support for EUCL3D so players can order 3D prints of their airplanes
- Fixed a bug where the CoL would not update in the designer
- Improved performance of designer
New Content
- 1 new combat mission: Convoy Assault
- 1 new airplane race: Indy Air Race
- 2 off-road car races: Riding Dirty & Snow Crawl
- 3 on-road car races: Airstrip Drag, Gold Prix, & Motor Mirage
- New stock airplane: Bush Plane
- Convoys added to Krakabloa and Maywar. Like the battleships, they will become hostile if engaged.
New Parts
- Parachutes! Slow down and safely descend. Carrier landings are now a breeze. Choose your favorite colors.
- Fuselage Inlets! Build better replicas with a customize-able air intake for your jet engines, built directly into the fuselage.
- Tractor wheels! A new wheel type option for the resize-able wheels.
AI
- AI spawning dialog options enhanced and expanded. Now includes positioning and AI modes.
- AI will attempt a landing when a Final Approach location is selected.
- Aggressive AI mode! Orchestrate your own battles. If they have weapons, get ready to feel some heat..
- AI now works with cars! If vehicles turn over during a race, they will automatically flip back upright after a short delay. Aggressive cars will chase you down in a crazy game of kamikaze chicken.
- AI opponents will be properly placed on the ground in races. Manually spawned AI will be re-positioned on the ground.
3D Printing & Exporting Designs
- EUCL3D purchasing available for mobile players.
- Export the 3D model (OBJ file) of your design. Print your own creations. Fool around with it in some 3D modeling software.
Modding
- Updated mod tools to support adding our assets (ships, turrets, bridges, AA tanks, etc.) onto custom maps.
- Added two new XML-only attributes to control surfaces: "activationGroup" (0-8) and "activationGroupLocksInput" (true/false).
Other Features & Tweaks
- Redesigned stock airplanes: Vertigo & Sea Plane.
- Increased length of CoM, CoL, and CoT gizmos.
- Added a small amount of spread to bullets.
- Zooming the flight mode camera with the mouse wheel is now a bindable input.
Performance tweaks
- Game engine upgrade (Unity 5.3.4 -> Unity 5.3.6f1).
Bug Fixes
- AI will no longer spawn underwater, appearing as if they never spawned at all.
- The AI flight bug when the plane was perpendicular to target.
- Improved the fuselage properties flyout dialog.
- Removed the Fix Rotation warning message.
- Fixed a bug where jet engines would randomly stop working.
- Fixed a few tool-tip issues in the designer.
- Removed excessive undo steps when nudging on PC/Mac.
Changelog for Patch 1.4.6 / GOG-3 (Windows and Mac) (added 10 June 2016):
- Added support for EUCL3D so players can order 3D prints of their airplanes
- Fixed a bug where the CoL would not update in the designer
- Improved performance of designer