Posted February 10, 2019
Hi all,
Not sure anyone has noticed, but in the original SC3K games, both vanilla and unlimited, your city was brought to life by randomized audio playing depending on where you had the camera centred. What I mean, for instance, is when you were in an industrial zone, you would hear machines and valves and trucks and mechanical noises. It was generally when you were more zoomed in, but playing on Windows 10 with the GOG version, it appears these ambient sounds don't play.
Unfortunately, this takes a great deal of the immersion out of building the city and hearing it thrive. It just doesn't feel alive without the ambient sounds.
Anyone know what could be changed in the audio.ini to fix it? I have all sound options enabled and can only hear some ambient sound, but none associated with ZONES.
Not sure anyone has noticed, but in the original SC3K games, both vanilla and unlimited, your city was brought to life by randomized audio playing depending on where you had the camera centred. What I mean, for instance, is when you were in an industrial zone, you would hear machines and valves and trucks and mechanical noises. It was generally when you were more zoomed in, but playing on Windows 10 with the GOG version, it appears these ambient sounds don't play.
Unfortunately, this takes a great deal of the immersion out of building the city and hearing it thrive. It just doesn't feel alive without the ambient sounds.
Anyone know what could be changed in the audio.ini to fix it? I have all sound options enabled and can only hear some ambient sound, but none associated with ZONES.