Posted October 05, 2011
It's been so long since i played this one, so here are a few questions:
1.: The maximum distance to the next street for a tile to grow seems to be 3 for all three tile types (residential, commercial, industrial). Is this correct? I'm sure in SC3k they had different max distances...
2.: Do bonds pay off automatically when i let them run long enough or do i have to pay the interest rate forever until i pay them off manually as a whole?
3.: How do bus stops work in this game. They're bus depots here and they are huge (2x2 tiles). I suppose i don't have to place them on every street corner like in SC3k?
4.: How do water towers work? I know they don't produce water, they just save it somehow. But how do i know how many of them i need? Do i even need them at all?
That's everything for now, but prepare for more as i continue playing. ;)
Thanks in advance,
Grombart
1.: The maximum distance to the next street for a tile to grow seems to be 3 for all three tile types (residential, commercial, industrial). Is this correct? I'm sure in SC3k they had different max distances...
2.: Do bonds pay off automatically when i let them run long enough or do i have to pay the interest rate forever until i pay them off manually as a whole?
3.: How do bus stops work in this game. They're bus depots here and they are huge (2x2 tiles). I suppose i don't have to place them on every street corner like in SC3k?
4.: How do water towers work? I know they don't produce water, they just save it somehow. But how do i know how many of them i need? Do i even need them at all?
That's everything for now, but prepare for more as i continue playing. ;)
Thanks in advance,
Grombart
Post edited October 05, 2011 by Grombart