Posted May 16, 2012
I just entered into Rain with Selune and she's the first controlable companion in the game, but it seems she is entirely without use: She just stands in the back, doesn't follow me and doesn't attack, despite having her bow equipped and having sufficient arrows. Similar situation with David if I control Selune: Doesn't act on his own and only defends himself if hit.
I don't remember your campanions being this useless, so my first guess was that I've hit a key to disable companion-AI, so I've checked the manual - but nothing.
There is the D-key to en- and disable dispersal mode, but that is to make companions attack other targets than your own and since they don't attack at all it doesn't help.
There is also a function on the F-keys to limit shot projectiles by a ranged character, but David doesn't attack as well, so that's not it either.
Does anyone know what might cause this behaviour? Otherwise I must assume this is related to the gametime missmatch on actual CPUs which this game is notorious for and which is why I was so much looking forward to a release on GoG. :-\
I don't remember your campanions being this useless, so my first guess was that I've hit a key to disable companion-AI, so I've checked the manual - but nothing.
There is the D-key to en- and disable dispersal mode, but that is to make companions attack other targets than your own and since they don't attack at all it doesn't help.
There is also a function on the F-keys to limit shot projectiles by a ranged character, but David doesn't attack as well, so that's not it either.
Does anyone know what might cause this behaviour? Otherwise I must assume this is related to the gametime missmatch on actual CPUs which this game is notorious for and which is why I was so much looking forward to a release on GoG. :-\
No posts in this topic were marked as the solution yet. If you can help, add your reply