Is it just me or the resupply of engineering tools is even more limited than we thought.
At first I thought picks and probes get resupplied after every campaign missions.
Then I check middle to late game it's not every, but once in a while.
And late game it's not even supplied at all. To be more precise, Axis Campaign, at Unknown Complex, and Berger Factory, there's no resupply of them. Luckily there's a resupply after leaving Berger's, so we have some probes to use for Org Base.
I check because I throw all the picks and probes on the ground of the arsenal.
One factor that keep it not as dire as it should be is that German Research RE map, that appear at the bordering line dividing upper right and lowering right quarters of Brandenburg, sometimes that picks and probes. More probes than picks. I know it because I farm it almost exclusively. the nearby German underground base at the major street intersection , northeast of it, is 3typegun only, so not really worth~ (I cant open Hannover so I dont know if its REs help).
I will recheck it with Allied campaign, but this time throw them on main office. Luckily I think UK got some RE got chests with loot.
EDIT: recheck. The allied campaign got resupply often enough that we have a little surplus. But the axis, when we try again after that, is screwed side ways and tattoo royal blue. I got a streak of 5 mission going on without any resupply, something I dont remember happen with the last Axis, and I am down to the last Advanced Lockpick. Admittedly this run I dont do the farming RE, but still. And this is with Skill Watchdog to ensure our Engineering keep up with levels and no need to train, and just do the pick lock in missions. Side note: I rearrange the inventory storage skill by making sure items fall into one group. Like 10 forceps at once, then 12 dynamite, for example. And all the picks and probes get dropped into the hall 1 to make sure no mistake.
(when I move the dropped wires from hall 1 to hall 2, two missions later I get a resupply, 2 probe, 2 advanced, and 2 set along with same amount in picks. Dont know what to think about that~)
Conclusion: in miscelanous-class loots, we got more medical than engineering, and more probe than pick.
Recommendation: Either use a mod that increase the number of uses in each engineering items. Or use cheat codes to insert more picks. Above all, use Skill Watchdog to make sure you dont have to waste tools to train Engineering. No Guilt!
Post edited December 16, 2015 by laclongquan