Changelog for Update 0.16.3 (added 14 May 2019):
Various:
- Offering your gratitude during diplomatic meetings now decreases the trust gauge as originally intended
- Decreased chances of success when asking for a scientist during diplomatic meetings
- Fixed various gameplay issues when a country is eliminated: war with those countries is now instantly ended, missions from organisations are cancelled, arrest warrants are removed ...
- Russia now has some typically Russian buildings in exfiltration missions
- Different camera filters are now applied in exfiltration mission according to which country it takes place in
- Added various UI improvements and feedbacks
- Improved exfiltration loading time
- Added a visual effect when a branch of the final project is completed, allowing player to see if there are a few missing percents on a slot
- Added an option to speed up dialogues
Bugs:
- Fixed bug where the first captured agent could be killed by an event during the same turn, preventing the player from completing the counterespionage tutorial
- Fixed bug where it was possible to drag the drone on an inactive (and invisible) conflict zone, resulting in unpredictable behaviors
- Fixed bug where drones weren't given back to the player when they should
- Authorization by hierarchy to use drones or not is only checked once a turn, preventing various bugs
- Fixed bug where menus and tooltips weren't properly hidden in some resolutions, leading to a game blocked in the case of menus
- Fixed occasional freeze when using Mentalis technology for yourself
- Fixed bug where the game tries to open a conflict zone when all active countries already have an active conflict zone, creating a wide range of problems down the road, like agents not being able to finish their action