Posted April 02, 2016
As far as I've seen there's no fix for this and your save is ruined. Whenever you get a map piece and a full map eventually, for a relative or the villain's hideout it's from a pool of 3-4 different map/location variations. I think this is supposed to increase replay value so next time you play you can't go to the same place and rescue your folk right off that bat.
But this also is a problem because you may get the wrong map-location combination which ends up leading you to a dead-end. For example if your sister is spawned in location a, you're supposed to get map a but you end up getting map b which leads you to nowhere. So if you run into a map where you can't find the coastal landmark or when you find it all the landmarks on the land map is wrong and isn't anywhere near close to the map given, just abandon that game or accept the fact that you won't be able to finish it/save your family.
But this also is a problem because you may get the wrong map-location combination which ends up leading you to a dead-end. For example if your sister is spawned in location a, you're supposed to get map a but you end up getting map b which leads you to nowhere. So if you run into a map where you can't find the coastal landmark or when you find it all the landmarks on the land map is wrong and isn't anywhere near close to the map given, just abandon that game or accept the fact that you won't be able to finish it/save your family.