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Hi,

are the cases you have to solve randomized, like levels in a roguelike or are there only a few predefined cases which get selcted randomly?
This question / problem has been solved by TotallyRandomManimage
The mastermind's plots and their related crimes are finite and will eventually repeat. They are selected at random at the beginning of each game, but after handling enough cases, you will start to recognize the same old crimes and plots early on as they unfold.

What IS entirely random is all the details of each case. It will be random suspects with random faces and random jobs, from random addresses from random organizations in random cities, working with random allies, etc. etc. every time. So you'll still have to work to figure all that out to bust a case. But if you play through enough cases, you'll come to recognize all the crimes and pretty much know what the mastermind's plot is very early on. Which, again, won't win the game for you, since there are still a lot of variables.
Post edited January 19, 2014 by TotallyRandomMan
The other thing is that the game randomly picks a mission set from a collection of them; which consists of three cases which flow into each other as long as you fail the cases. If a case succeeds then it picks from a different mission set.

This has the effect where some cases only appear when you fail the more simple cases given to you. So what tends to happen is when you play on easy difficulty then you will only see a handful of cases. But on higher difficulties, where you won't always stop the cases in time, you will then get new cases coming up.

As an aside, I'm currently looking into the cases, and trying to devise some new ones, though we'll have to see how well that works.
Post edited January 20, 2014 by deanolium
Thanks for the explanation.