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Greetings GOG.

Can you say if you're planning to release Civilization 2 too? That and/or the original Civilization would make me happy.
They'd need one of the community fixes to make it compatible with 64-bit systems, plus convert the on-disc music from the CDA format, and, if they go for Civ2 Multiplayer Gold Edition, hopefully use the community fix for the attitude bug.
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Plokite_Wolf: They'd need one of the community fixes to make it compatible with 64-bit systems, plus convert the on-disc music from the CDA format, and, if they go for Civ2 Multiplayer Gold Edition, hopefully use the community fix for the attitude bug.
Yes? That's GOGs forte. :P
I would really like to have the Civ2 Classic version. May be a bit complicated to assemble the package for modern systems but I`m hoping for some GOG magic. (Windows 3.1+DosBox)

Also hoping for Call to Power 1 to show up here.
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OP1: (Windows 3.1+DosBox)
Civ2 wasn't a DOS game.
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OP1: Also hoping for Call to Power 1 to show up here.
The title may be a problem, though. Apparently, MicroProse sued Activision for using the Civilization title they had rights to, even though it referred to a board game of the same name in the case of CtP.
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OP1: (Windows 3.1+DosBox)
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Plokite_Wolf: Civ2 wasn't a DOS game.
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OP1: Also hoping for Call to Power 1 to show up here.
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Plokite_Wolf: The title may be a problem, though. Apparently, MicroProse sued Activision for using the Civilization title they had rights to, even though it referred to a board game of the same name in the case of CtP.
You are absolutely right, Civ2 was not a dos game. It is possible though to play the game in a Windows 3.1 OS installed in Dosbox.

More about this here: http://www.howtogeek.com/230359/how-to-install-windows-3.1-in-dosbox-set-up-drivers-and-play-16-bit-games/
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Plokite_Wolf: Civ2 wasn't a DOS game.

The title may be a problem, though. Apparently, MicroProse sued Activision for using the Civilization title they had rights to, even though it referred to a board game of the same name in the case of CtP.
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OP1: You are absolutely right, Civ2 was not a dos game. It is possible though to play the game in a Windows 3.1 OS installed in Dosbox.

More about this here: http://www.howtogeek.com/230359/how-to-install-windows-3.1-in-dosbox-set-up-drivers-and-play-16-bit-games/
Does that work for Win95 too?
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Tarm: Does that work for Win95 too?
I've seen someone do it for 95 too, as both 95 and 98 were DOS-based.

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Oh, and for those interested, these are the fixes I referred to:
64-bit patcher (works for Civ2, MGE and ToT)

Civ2 MGE AI attitude fix

Also found an all-in-one patch thread for ToT here, might come in handy.
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Tarm: Does that work for Win95 too?
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Plokite_Wolf: I've seen someone do it for 95 too, as both 95 and 98 were DOS-based.

_________________________

Oh, and for those interested, these are the fixes I referred to:
64-bit patcher (works for Civ2, MGE and ToT)

Civ2 MGE AI attitude fix

Also found an all-in-one patch thread for ToT here, might come in handy.
Very interesting. DosBox might be the solution for someone like me that don't want to bother with virtual shells then.
I wonder if Civ 2 would work in Wine.
I'd actually love it if the Civ2 MPEG edition could be combined with Test of Time so we got the best of both - including the different Fantasy (two variants - the "plain" game and the "Midgard" versions which was a full-on scenario with scripted events) and Futuristic scenarios from TOT *and* all the ones which came with Civ 2 MPEG.
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Themken: I wonder if Civ 2 would work in Wine.
I tried it once and got as far as the opening menu before it crashed. Didn't try any other engines, though, so maybe there's hope. My next project is trying to install Windows 95 in Dosbox and trying it that way. It didn't work in Windows 3.1.
Firaxis do not have the rights to Master of Magic or Master of Orion. As a result, their Civ Chronicles version of Civ2 is missing the scenarios based on MoM and MoO. This problem cannot be solved in the foreseeable future.

Even with the MGE's two most obvious bugs fixed (the AI, and misplaced portrait of a certain AI leader in the DLL), the MGE do not fully replace the original Civ2, because it does not have the original Civ2's Adobe Director-based civilopedia. That civilopedia is a large part of Civ2's aesthetics.

A good release of Civ2 would have to contain all three versions: the original Win3x version with both scenario discs, MGE, and Test of Time. And that's not counting the issue with the scenario theme tracks added since the scenario discs - you wouldn't want to hear them when playing a vanilla Civ2 game, but wouldn't want to miss them when starting their respective scenarios.

Similary, Civ1 essentially has three "canonical" (developed by Microprose) versions: the DOS original (with four patches making a few changes), the Mac/Win3x version with new graphics, and CivNet, which has mutliplayer and CD audio music.
Post edited February 27, 2017 by cuc