Posted August 10, 2015
I'm playing Alien Crossfire. At the start there's me (Gaians), Yang, Morgan, the Pirates, The Consciousness, the Peacekeepers, and some other faction that hit the dirt early. As did the Consciousness and Peacekeepers and I'm fairly sure that it was Yang that was responsible.
So - I've got one large continent nearly to myself with Morgan and the Pirates (Svensgard) on two tips. Yang is now the sole occupier of another continent. Morgan has a small but densely populated continent to the lower right of the screen and a lot of the surrounding sea. Svensgard has captured a large area of sea. Yang too has a large naval empire. It starts between me and Yang with him launching air attacks on my Formers and cities which I eventually beat off with Interceptors. I'm also picking off his sea bases. Svensgaard is seething but won't actually declare war. As usual I befriend Morgan.
Morgan acquires a lot of the best Projects - the Hunter Seeker algorithm (sob - I can't go to knowledge until I have that project), The Cloning Vats, the Telepathic Matrix. Svensgaard launches a pre-emptive attack on me, gets badly beaten, and sues for peace with the offer of a tech which I accept. I'm still going hammer and tongs with Yang and don't really want a second front.
Eventually Locusts of Charon (THE best troops for capturing enemy cities) and Drop Troops get me across the water and I start fighting on Yang's turf. Unfortunately (partly through stealing my tech) he gets a probability sheath which means my Shard copters are no longer taking out his defences 13 vs 6 (basic) + 6 (AAA) +6 (Aerospace Complex) + 1.5 (base) + 1.5 (sensor) = 21. So I'm a bit stalled.
Then the communications go down and suddenly Morgan's tearing into Yang with Str 30 copters. I steal a few cities from under his nose but he still takes a lot. Svensgaard unwisely has attacked me again and I'm picking him off at the rate of a city a turn.
So - Morgan has completed the planet wonder and is building the Ascent to Transcendence which he will finish in 16 turns time. Mine won't be finished until 35. However a flare has just taken out his defence pods. Should I try to use my one Planetbuster to take out his base ? He's now "belligerent" towards me but we are not actually at war.
I've never used nukes as first strike weapons - I'd much rather capture projects for me.
Or I could wait, wait until he declares war, just build tons of penetrators, send them on a suicide mission to destroy the city defences, and then use Locusts to take it out.
My time is running out. It will take at least two turns to get my planet buster to the target by which time he could have a defence pod back up. But I'm worried - Level 4 Strength 30 copters will mess up by level 3, defence 8, AAA troops very badly. I'm new teching every three turns. Sudden shift to knowledge ? The pirates aren't in a good position with probe teams because I've captured every land base, I'm tearing through their cities, and they are losing 75 energy a turn. What's the advice people ?
S.x.
So - I've got one large continent nearly to myself with Morgan and the Pirates (Svensgard) on two tips. Yang is now the sole occupier of another continent. Morgan has a small but densely populated continent to the lower right of the screen and a lot of the surrounding sea. Svensgard has captured a large area of sea. Yang too has a large naval empire. It starts between me and Yang with him launching air attacks on my Formers and cities which I eventually beat off with Interceptors. I'm also picking off his sea bases. Svensgaard is seething but won't actually declare war. As usual I befriend Morgan.
Morgan acquires a lot of the best Projects - the Hunter Seeker algorithm (sob - I can't go to knowledge until I have that project), The Cloning Vats, the Telepathic Matrix. Svensgaard launches a pre-emptive attack on me, gets badly beaten, and sues for peace with the offer of a tech which I accept. I'm still going hammer and tongs with Yang and don't really want a second front.
Eventually Locusts of Charon (THE best troops for capturing enemy cities) and Drop Troops get me across the water and I start fighting on Yang's turf. Unfortunately (partly through stealing my tech) he gets a probability sheath which means my Shard copters are no longer taking out his defences 13 vs 6 (basic) + 6 (AAA) +6 (Aerospace Complex) + 1.5 (base) + 1.5 (sensor) = 21. So I'm a bit stalled.
Then the communications go down and suddenly Morgan's tearing into Yang with Str 30 copters. I steal a few cities from under his nose but he still takes a lot. Svensgaard unwisely has attacked me again and I'm picking him off at the rate of a city a turn.
So - Morgan has completed the planet wonder and is building the Ascent to Transcendence which he will finish in 16 turns time. Mine won't be finished until 35. However a flare has just taken out his defence pods. Should I try to use my one Planetbuster to take out his base ? He's now "belligerent" towards me but we are not actually at war.
I've never used nukes as first strike weapons - I'd much rather capture projects for me.
Or I could wait, wait until he declares war, just build tons of penetrators, send them on a suicide mission to destroy the city defences, and then use Locusts to take it out.
My time is running out. It will take at least two turns to get my planet buster to the target by which time he could have a defence pod back up. But I'm worried - Level 4 Strength 30 copters will mess up by level 3, defence 8, AAA troops very badly. I'm new teching every three turns. Sudden shift to knowledge ? The pirates aren't in a good position with probe teams because I've captured every land base, I'm tearing through their cities, and they are losing 75 energy a turn. What's the advice people ?
S.x.