Posted January 17, 2016
I'm wondering if anyone here has tried out some of the more outlandish unit types. In my case, I stumbled upon the combination of Artillery + Amphibious pods. Now I'm aware that standard foils and cruisers can be used to bombard coastal cities; however, after doing so they end their turn and risk counterattack?
With the Maritime Control Center in place, and assuming that you have extra production to kill, I'm guessing that transports can now be turned into powerful bombardment vessels; able to end their turns within the safety of friendly bases. It should also be helpful against annoying fungal towers on island chains; I'll have to test it out to confirm though.
With the Maritime Control Center in place, and assuming that you have extra production to kill, I'm guessing that transports can now be turned into powerful bombardment vessels; able to end their turns within the safety of friendly bases. It should also be helpful against annoying fungal towers on island chains; I'll have to test it out to confirm though.