Posted July 07, 2018
Greetings!
I'm on a Debian Testing ("Buster") system and can't start Shadwen. Using the start.sh script i get the following console output:
Running Shadwen
nohup: redirecting stdout to stderr
But then nothing happens and no process is spawned. I tried to start the binary manually by navigating to the "game" folder and using the following command:
LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:lib/lib64/ bin/shadwen_linux_64bit
Then i get a segmentation fault message. I managed to make the launcher binary run after i manually got me a version of libpng12 and placed the shared object file in the folder "game/lib/lib64", but the main binary refuses to run.
Any ideas about what i could do?
I'm on a Debian Testing ("Buster") system and can't start Shadwen. Using the start.sh script i get the following console output:
Running Shadwen
nohup: redirecting stdout to stderr
But then nothing happens and no process is spawned. I tried to start the binary manually by navigating to the "game" folder and using the following command:
LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:lib/lib64/ bin/shadwen_linux_64bit
Then i get a segmentation fault message. I managed to make the launcher binary run after i manually got me a version of libpng12 and placed the shared object file in the folder "game/lib/lib64", but the main binary refuses to run.
Any ideas about what i could do?
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