darktjm: Well, you don't want your character to be able to jack in and still be a fully functional character outside (but, IIRC, once you get more AP, you can use that extra AP outside, and still get more action inside as well; I think I used my drones while jacked in; which I guess makes some sense), but when not jacked in, the deck should just be sitting there.
Exactly. When you jack into Matrix, you can't do
anything outside it, regardless of your AP - in fact your character's icon is greyed out during battles. But you
can control bots and still move/shoot if you have enough AP though (esp. when your character gets 3 AP and the adrenaline pump). And that is just what I wanted to do (thanks to the "ghost slot" bug, I could and did).
So deck indeed just sits there, when you aren't in the Matrix, thus it can't count as a weapon. (Well, it is [sort of] used also to mark a target. Which is in my experience kinda useless anyway, as the target mark sticks ["hits"] maybe in one of four cases or even less. Besides, marking target by typing on the deck is just an animation of an otherwise inherent decker's ability - not weapon as such.)
darktjm: On the other hand, given the apparent size of those decks, it
should displace a gun. How do you sling a giant deck and two guns over your shoulders at the same time w/o some kind of special backpack frame? It's the drone controls that shouldn't occupy much physical space, especially 2 vs. 1.
Huh, if you want to discuss logic of the giant deck, I really must disagree. What the hell is a "deck" anyway? A sort of computer, right? With a keyboard (WTF!?!) - when in fact you have a datajack in your head, fer cryin' out loud!.
In reality, you need a much weaker computer to connect to Internet (aka Matrix) than to control robots - even when those bots carry a lot of computing power themselves. Not to mention computing (and electrical) power for controlling artificial limbs... Therefore:
a) keyboard as such is completely superfluous (how many today's devices still use a physical KB anyway?)
b) CPU, data storage and a jack I/O interface (which is all that is really needed for a "deck") could neatly fit inside the datajack itself (or in the worst case, a pocket-sized box), so there is no real need to trog that huge brick around. Different levels of decking could be implemented simply as "abilities to use more complex software packages" - which you'd buy with karma - plus the software itself, which you'd buy with monies.
Having the keyboard just for the animation of a decker typing on it is quite silly IMHO.
However, if developers decided to implement decking with a closet-sized keyboard, I can live with that.
Yet it is still no excuse for using up a weapon slot!
Or if it
does count as a weapon, there should be four weapon slots, and that's it (perhaps buying a datajack+deck should unlock the fourth or whatever). Where's the logic in forcing a decker/rigger into using only drones as weapons, yet still have free APs? S/he needs a gun as well.
BTW, if we're trying to be realistic about considering carrying such (illogical and unnecessary) bulk around, where does even larger bulk of Eiger's weapons disappear then? When she gets the SMG, she trogs three (3!!) bulky rifles with her - yet when not in combat mode, they are
nowhere to be seen at all. She must have some spacious pockets indeed! :) (Either that, or some magic Tarsus-like shrinking device in them...)
So in fact, she has four weapons (including fists), yet your character (not counting the "ghost slot") is only allowed three (
including the deck!). Why?
Hence, the "ghost slot" bug actually implements what game design itself failed and is therefore (IMHO) a legitimate way to play the game.