Cadaver747: We all know how scarce are karma points. So usually player had to get his nose right into anything. Here are the two things I can't get to in my 1st mission (deliver a message):
1. There is a woman who sells clothes. She claims that she wasn't paid for the ordered suit and asks you to bring it up upon meeting with your *friend*. No special dialog option here. Same with you?
squid830: Yep same here. Either there's more dialog that's currently missing, or she's intended to be a dead-end.
On a related note, anyone find out if it's possible to sell the Simsense recording (from the same mission)? The description of it says "someone will likely pay to take it off your hands", but at the end of the mission it just mysteriously disappears, and I couldn't find any characters during the mission that wanted it. I would have thought I'd be able to sell it AFTER the mission, e.g. like you can sell certain items in DF:DC after a mission sometimes.
I stumbled onto several bugs with "lost" dialog options. For example you can inquire medical clinic owner about some stuff for riggers and get a reference to a vendor, but if you reload a game just before that and do the same thing you may realize that there is no such option anymore. The same goes with dialog option regarding AR googles (level 3 deck). Somehow the game applied future dialog check onto your previous save data file.
Perhaps option for unpaid suit was poorly coded.
Due to various typos in dialog (some words repeated twice) I'm afraid beta testers weren't interested that much. Sigh.
Thanks for the info about simsense recording. I was sure to sell it to a fixer like I did in Shadowrun Returns; now I know it just magically whisked away from my pockets.
I also noticed that Auntie gave me 2 memory sticks to deliver, but after a while it also disappeared. I've got a hole in jacket.