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Is there a way to dismiss a spirit before combat is over? Or do I just need to make sure it's at the far end of the field and hope it goes bananas on the enemy?

Thanks
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As long as you are in control you can banish it instead of feding it AP when its turn starts. Once you lost control there is nothing you can do; it either vanishes or attacks randomly.
If you are still interested, there is a toggle (with a skull-and-crossbones, I think) that can be pressed during the spirit's turn, after you have added Action Points.