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I chose GOG as the platform for SR:HK because for certain reasons I want to support GOG and unsupport Steam. Don't make me regret that with the delayed patches. You provide patches days later than Steam, how can it be, assuming that you want to be competetive? It's one of the biggest issues of GOG. You should release patches faster than the immobile big corp that Valve is. If you don't work on weekends make it automated for the devs. Don't be an example of polish maniana.
Valve does not put the patches up, the developers post them up themselves.

GOG has a different process where the developer passes the patch to GOG staff. GOG staff creates patches for the various platforms, tests those created patches and then posts them up for us.

If the developer wants to make Valve look good and GOG look like asshats, then they provide GOG with the patch on Friday night.
You should bitch at the devs for not having completely games in the first place. A game should not need a patch so soon after release. And if it does, they need to put it up themselves. It used to be they'd have it on their own websites.

GOG is great because there is no DRM. I have a negative interest in DRM games. I've done several runs of HK already and it's always been playable, so I don't know why you're whining about a patch so much. What does this new patch change that you just can't live without it?
SR:HK is full of bugs (it's generally a weak iteration), I run into game-breaking ones all the time.
GOG's patch dept. should either work 24/7 or make it automated for the devs. I think it's business critical. Many people including me, started to use digital distribution to have everything patched automatically as soon as possible. Beta branch would be nice too (but of course first you need to fix the delay issue so beta patches don't get released when they are outdated ;)
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rutra80: SR:HK is full of bugs (it's generally a weak iteration), I run into game-breaking ones all the time.
I'm almost at the end, and so far I've seen only one bug of mid-to-serious gravity. And I enjoyed it a lot, wouldn't say it's a weak iteration at all, but that's quite subjective.
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rutra80: GOG's patch dept. should either work 24/7 or make it automated for the devs.
Well, honestly, just no. Making people work during week-ends and nights is a very disruptive thing to their social life (and health for night work), we just shouldn't do that for ... games.

We are speaking of having to wait a few days to have a patch on a game, it's nothing important, unless you're very unlucky to absolutely need to finish the game now or less you won't be able to play it at all (like, you're leaving for a long trip very soon or whatever), it's really no big deal to have to a wait a couple of days. Perhaps not pleasant, but definitely not a reason to make people work 24/7.
To be fair it isn't all GOG fault, quit often devs prioritize Steam over all else and thus release patches much later.
Patch 3.06 was released last Wednesday. We don't know when the dev. gave the patch to gog, but I was disappointed that the patch wasn't out for any platform when i looked today. It seems for whatever reason gog is slower patching this game than some others in my library. I am stuck on the Bad Qi mission since before 3.06 was released and am really hoping that gog releases it soon and that it fixes my problems so i can continue with the game.
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PolishWonder: Patch 3.06 was released last Wednesday. We don't know when the dev. gave the patch to gog, but I was disappointed that the patch wasn't out for any platform when i looked today. It seems for whatever reason gog is slower patching this game than some others in my library. I am stuck on the Bad Qi mission since before 3.06 was released and am really hoping that gog releases it soon and that it fixes my problems so i can continue with the game.
I have finished the game several times. Generally speaking if there IS a bug that you can't advance past, saving and reloading the game will fix it.
I don't understand your line of defense of the game and GOG. The game is buggy as hell. I have limited time to play games and I don't feel like restarting missions because save/load didn't work, something didn't trigger, or something triggered too early and GOG won't release the patch because it's weekend. GOG is here to provide quality service, that's what we pay for, and 24/7 is not a problem at all - there are shifts and a lot of computer nerds love to be awake at night and sleep the day, especially that it's often better paid. It's not a labor camp really.
Post edited September 08, 2015 by rutra80
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PolishWonder: Patch 3.06 was released last Wednesday. We don't know when the dev. gave the patch to gog, but I was disappointed that the patch wasn't out for any platform when i looked today. It seems for whatever reason gog is slower patching this game than some others in my library. I am stuck on the Bad Qi mission since before 3.06 was released and am really hoping that gog releases it soon and that it fixes my problems so i can continue with the game.
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v-serp: I have finished the game several times. Generally speaking if there IS a bug that you can't advance past, saving and reloading the game will fix it.
Well that didn't solve the elevator problem in the Bad Qi mission for me. Even restarting the level didn't work to fix it for me. If you know what solves this bug please let me know.
I have finished the game several times, and have only had to save and reload maybe twice, and rewind/restart a level maybe once or twice. This is out of several complete playthroughs.

You are either exaggerating your problems or possibly there is something wrong on your end. Perhaps a bad overclock, a good 90% of complaints are because of bad overclocks.

Other people are completing the game just fine, so why is it just two people that insist the game is completely unplayable?

I still have occasional issues in Fallout, Skyrim, Dragonfall and plenty of other games. For these types of games sometimes things happen, you will never completely fix all bugs, no matter how long a game has been out either.

If you are sooooo busy that you can't wait for a patch, then you are too busy to buy games on launch and probably too busy to play games at all. The first patch barely did anything and I doubt this second one will do much either anyway.
I've hit enough bad spots that I've decided to wait for a few more patches. It isn't just one or two people. I have no doubt that I could get to the end. But some things are denied to be because I apparently have the wrong kind of deck. Etc.

And jeez, @v-serp, where did you get the crazy idea that most complaints are because of overclocking???
Harebrained Schemes have been late in providing their patches both here and to Humble in the past. Though they seem to have been quick enough with the SRHK ones.

If you want fun though go with Humble the current download for SRHK for Linux is 11gb as they forgot to compress it. I also downloaded Dragonfall DC at the same time and its not any better its file name is shadowrun-dragonfall-linux.tar.gz_2.0.9.zip which is an uncompressed tarball called shadowrun-dragonfall-linux.tar.gz in a malformed zip. Malformed cause its supposed to extract to be 2gb and its actually 7gb. So perhaps an argument against devs packaging their own files as they can fluff simply compressing a folder.
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rutra80: make it automated for the devs.
Just no.

I prefer GOG testing patches before they roll out. There have been enough examples of patches being provided that break the game or make it (nigh) unplayable, making rollbacks necessary... invincible radscorpipons in Fallout 3 and such being funnier examples That is why I strongly advice against autopatching like the mass of Steam lemmings prefers.

Also, the way GOG's patches (outside of Galaxy at least) work they are usually only a fracture the size of Steam's which can be a huge advantage for those with stone age internet connections.
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v-serp: Blah blah
Obviously you have some sort of axe to grind v-serp, and are projecting your issues on to me. I don't care whether the game is generally buggy or not, merely whether i can have fun with it., and currently I am unable to progress. I tried again last night and no amount of save loading or trying things in a different order unlocked the elevators for me. I will try to restart the mission again tonight if I have time. Not looking forward to those tedious decking puzzles in this level again.