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Hi.

Anyone encountered issue like this?
I'm trying to join coop game and right after synchronization phase - game crashes.
I sent an e-mail to support a week ago - no answer...

Any ideas?
Thanks in advance,
Marek
No posts in this topic were marked as the solution yet. If you can help, add your reply
I'm having the same issue. It loads up to "synchronizing network data" but then crashes after that. I was trying to join my friend on steam. He also tried joining me and then he crashed. Also tried joining random people and resulted the same way. I did a repair, added the game and galaxy to my firewall allowed list. Still the same.

Specs:
Windows 7
Intel i7 2600k
16gb ddr3
500gb ssd
gtx970 sli

Crash log:
*** Crash Log ***

Crash timestamp: 2017-01-28 21:00:23

[Application info]

Version: 1.1.7
Compilation timestamp: Dec 21 2016 19:24:04
P4 revision: 0

[Minidump]

Minidump written successfully to file: crash.dmp

[Exception]

EXCEPTION_ACCESS_VIOLATION, error reading location 0x00000000000000A8

[Callstack]

<unknown-symbol> - <unknown-file> ( GetLastError: Attempt to access invalid address.

GetLastError: Attempt to access invalid address.

)
<unknown-symbol> - <unknown-file> ( GetLastError: Attempt to access invalid address.

GetLastError: Attempt to access invalid address.

)
<unknown-symbol> - <unknown-file> ( GetLastError: Attempt to access invalid address.

GetLastError: Attempt to access invalid address.

)
<unknown-symbol> - <unknown-file> ( GetLastError: Attempt to access invalid address.

GetLastError: Attempt to access invalid address.

)
<unknown-symbol> - <unknown-file> ( GetLastError: Attempt to access invalid address.

GetLastError: Attempt to access invalid address.

)
<unknown-symbol> - <unknown-file> ( GetLastError: Attempt to access invalid address.

GetLastError: Attempt to access invalid address.

)
BaseThreadInitThunk()+13 - <unknown-file> ( GetLastError: Attempt to access invalid address.

RtlUserThreadStart()+33 - <unknown-file> ( GetLastError: Attempt to access invalid address.

[Squirrel callstack]

EMPTY

[Memory]

Total reserved: 281.686.016 bytes
Total commit: 5.197.217.792 bytes
Total free: 8790.614.052.864 bytes
Largest free: 8784.642.416.640 bytes

[Level]

Name: level_quest_004gg, Seed: -534042411
Post edited January 29, 2017 by shuggatank
I have encounterd the same problem. At first i have tried to join a Steam Coop game of an friend for the first time. The Game crashes. After that i've tried to join any random Coop game. The Game crashes too.
So in addition to the things I tried before I also tried installing a fresh copy of galaxy and sw2 on another pc with a different internet connection. It still crashed. At this point I don't think there is anything we can do on our end. This seems to be an issue with either gog galaxy/servers, shadow warrior 2, or both.
Just a quick update: As of 1-31-17 Shadow Warrior 2 multiplayer is working with patch 1.1.9.0.
My guess was that there was a version mismatch as gog was running 1.1.7.2 and steam was running 1.1.8.0 so it may have cause the game to freak out and crash.