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I never had the issue with shadow flickering prior to the 1.1.3.0 patch, but with that update i now get a crazy amount of it on certain levels. At the hub with the "Wang Cave", in the village levels (in particular indoors or underground), and others during certain times of day shadows will appear and disappear as i move/look around. In some areas it looks like shadows are being loaded for large areas as you get close or are within them. I updated my gpu drivers (GTX 970) and no luck there. Ordinarily i would just downgrade back to the previous version, but there are a lot of nice improvements in this update I'd rather not forego.

Did anyone else notice this update introducing this issue (rather than fixing it)?
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WillfulMurder: I never had the issue with shadow flickering prior to the 1.1.3.0 patch, but with that update i now get a crazy amount of it on certain levels. At the hub with the "Wang Cave", in the village levels (in particular indoors or underground), and others during certain times of day shadows will appear and disappear as i move/look around. In some areas it looks like shadows are being loaded for large areas as you get close or are within them. I updated my gpu drivers (GTX 970) and no luck there. Ordinarily i would just downgrade back to the previous version, but there are a lot of nice improvements in this update I'd rather not forego.

Did anyone else notice this update introducing this issue (rather than fixing it)?
Try the 1.1.400 patch as there are some NVIDIA-related fixes in the changelog :)