Posted March 25, 2022
high rated
v1.035 (June 23, 2022)
• Fixed bug where player would lose challenge progress on death. Dying after progressing in a challenge that was started since the last checkpoint will now display correct progress in the inventory after respawning.
• Fixed bug where wrong string would be displayed in the hero mode death screen.
v1.033 (June 14, 2022) • Fixed bug where wrong string would be displayed in the hero mode death screen.
Fixes
• Fix for a bug where ledges near the grappling point in the Ancient Cock arena weren’t transitioning the player into a climbing animation.
• Fix for a bug where enemies were permanently stuck in their floating animation after being struck by the Seeking Eye.
• Fix for a bug where the rabbit outfit immediately disappears from the Cursed Oni-Hanma's corpse once it is killed.
• Fix for a bug where the Cursed Oni-Hanma could spawn without its rabbit outfit.
• Fix for a bug where a weapon's projectiles could bounce off a Cursed Oni-Hanma's bunny ears.
• Fix for a bug where enemies frozen by a Brain Freeze would keep playing their idle animation.
• Fix for a bug where the player was not killed when jumping down to the previous traversal to the left of the temple arena on the Doomsday Device level.
• Fix for a bug where a permanent freeze could occur after opening and closing the Pause Menu right after using the Grapple during the Way to Motoko level tutorial.
• Fix for a bug where the next-used Swarm Launcher might stop dealing damage after discarding the previously used Swarm Launcher.
• Fix for a bug where the last surviving enemies were not highlighted properly in various arenas.
• Fix for a bug where loading screen elements would not scale when changing resolution.
• Fix for a bug where using wall climbs in the Laser Shogun’s intro arena might sometimes not allow the player to climb the same objects in Motoko’s Thunderdome arena.
• Fix for a bug where an incorrect amount of available upgrade points was shown in the Chapter Select screen for the Midnight Snack level.
• Fix for a bug where the notification for picking up an upgrade point was missing after loading a level via Chapter Select.
• Fix for a bug where the Hattori remained alive after performing a Finisher on it while it was also reacting to a hit.
• Fix for a bug where Hattori corpses had the wrong shader applied.
• Fix for a bug where aim-assist could slow down controller movement too much.
New Additions!
• New Game Plus
• Additional challenges added.
• New weapon skins added as rewards for completed challenges.
Quality of Life improvements
• Added Discord icon to the menu.
• Audio volume range on PC has been extended.
• Last wave enemy highlight option has been added.
• Subtitles size option added.
• Hide HUD option added.
Optimization
• VFX optimization for the Walking on Eggshells level.
• Asset optimization for Midnight Snack level.
• Blast mesh code.
• Finisher indicator code.
• Kill triggers mechanic.
User Interface improvements
• Fix for a bug where loading screen elements could blink erratically.
• Fix for a bug where leaving and re-entering Way to Motoko via the Continue option after the last checkpoint of a level had been saved was causing the UI prompts to appear over inactive buttons.
• Updated Credits list.
Localization
• Fix for a bug where subtitles size was incorrectly translated in Polish.
• Fix for a bug where we had missing spaces in control bindings when in Simplified Chinese.
• Fix for a bug where we had missing dots in some descriptions in Polish.
• Updated text for Hero Mode.
• Fix for a bug where ledges near the grappling point in the Ancient Cock arena weren’t transitioning the player into a climbing animation.
• Fix for a bug where enemies were permanently stuck in their floating animation after being struck by the Seeking Eye.
• Fix for a bug where the rabbit outfit immediately disappears from the Cursed Oni-Hanma's corpse once it is killed.
• Fix for a bug where the Cursed Oni-Hanma could spawn without its rabbit outfit.
• Fix for a bug where a weapon's projectiles could bounce off a Cursed Oni-Hanma's bunny ears.
• Fix for a bug where enemies frozen by a Brain Freeze would keep playing their idle animation.
• Fix for a bug where the player was not killed when jumping down to the previous traversal to the left of the temple arena on the Doomsday Device level.
• Fix for a bug where a permanent freeze could occur after opening and closing the Pause Menu right after using the Grapple during the Way to Motoko level tutorial.
• Fix for a bug where the next-used Swarm Launcher might stop dealing damage after discarding the previously used Swarm Launcher.
• Fix for a bug where the last surviving enemies were not highlighted properly in various arenas.
• Fix for a bug where loading screen elements would not scale when changing resolution.
• Fix for a bug where using wall climbs in the Laser Shogun’s intro arena might sometimes not allow the player to climb the same objects in Motoko’s Thunderdome arena.
• Fix for a bug where an incorrect amount of available upgrade points was shown in the Chapter Select screen for the Midnight Snack level.
• Fix for a bug where the notification for picking up an upgrade point was missing after loading a level via Chapter Select.
• Fix for a bug where the Hattori remained alive after performing a Finisher on it while it was also reacting to a hit.
• Fix for a bug where Hattori corpses had the wrong shader applied.
• Fix for a bug where aim-assist could slow down controller movement too much.
New Additions!
• New Game Plus
• Additional challenges added.
• New weapon skins added as rewards for completed challenges.
Quality of Life improvements
• Added Discord icon to the menu.
• Audio volume range on PC has been extended.
• Last wave enemy highlight option has been added.
• Subtitles size option added.
• Hide HUD option added.
Optimization
• VFX optimization for the Walking on Eggshells level.
• Asset optimization for Midnight Snack level.
• Blast mesh code.
• Finisher indicator code.
• Kill triggers mechanic.
User Interface improvements
• Fix for a bug where loading screen elements could blink erratically.
• Fix for a bug where leaving and re-entering Way to Motoko via the Continue option after the last checkpoint of a level had been saved was causing the UI prompts to appear over inactive buttons.
• Updated Credits list.
Localization
• Fix for a bug where subtitles size was incorrectly translated in Polish.
• Fix for a bug where we had missing spaces in control bindings when in Simplified Chinese.
• Fix for a bug where we had missing dots in some descriptions in Polish.
• Updated text for Hero Mode.
Post edited June 23, 2022 by Berzerk2k2