HWMANN: i've read your post and review and i highly have to disagree.
so here is my experience:
AMD 1700X @ 8x 3.8Ghz
16GB DDR4-3600 @ 3466 14-14-14-34 1T
GTX 1070 @ 1950/4600
OS and Game on SSDs
Win 10 Pro 64 @ fall creat. update
graphics settings: all maxxed out and 1920x1080, vsync off, fps cap off
+ game utilizes 8 threads between 50-65% ( the other 8 threads are nearly unused )
+ gpu is not fully utilized but mostly around 90%++
+ vram and ram usage is beeing checked right now, seems to not that big
+ no weird fps drops or stuttering
+ no crashes
+ extrem short loadtimes ( game start and savegame load )
+ game runs fine at 2K and 4K resolution
+ all settings maxxed out, 4K, fps cap off, vsync off - 55-60fps, no drops or stutter, looks nice!
if you give bad reviews, you should offer your full system specs - maybe tell us what CPU you use please!
You are of course free to disagree. Only tell me: Where did I give a bad review. As far as I remember my rating is a little above average. Plus I admitted, that I like the game... So please read more carfully next time.
I tested the game on two systems (see the screenshots as well):
- One is a i7-8650U + GTX 1050 / Epic (but Shadows on Medium) GPU utilisation 76% ->
28 FPS (same location on the map) due to CPU limit.
- Second is a i7-6820HK at 4Ghz + GTX 1080 / Epic Settings 1440p / GPU Utilisation 52% ->
40FPS (on high location in first city in Peh) due to CPU limit.
That the game will use more threads (which it does) does not matter as long as one thread will limit - which is the case on both my machines. Where I see one core used to the very max while the others do... whatever they do. Of course I get somewhat better frames close to the ground, but only if I zoom in somewhat. Playing all evening I noticed drops don to 24-26 FPS while in combat...
Best regards
phila