Posted February 25, 2015
Hi all,
We've uploaded a small patch called "Patch 2.10C (in-game)" to your accounts. Please download this patch at your earliest convenience in order to get the latest and greatest version of the game :)
Changelog for patch 2.10C:
Increased the maximum number of natural resource sites you can set in a new game from 7 to 10.
Improved path finding for units.
On the multiplayer game setup menu, renamed the button “Create” to “Host” for better clarity.
On the in-game option menu, renamed “Inside Information” to “Building Info on Map” for better clarity.
Added hot keys for “Collect Tax” and “Grant” in towns.
News about newly merged independent villages are only displayed if they are in an explored location on the map.
News about rebellions in enemy villages are only displayed when they are visible to you, considering the Fog of War and Unexplored Map settings.
On the in-game option menu (‘O’ key to open), you can now toggle the option of automatically prompting diplomatic requests from allies and friendly kingdoms. (You may also CTRL-T to toggle this option, without opening the option menu.)
The mouse scrolling method option, which was originally available on the in-game option menu, can now be changed using the ‘CTRL-L’ hot key during the game.
Gameplay Balance Improvements:
Damaged independent Fryhtan structures will be repaired slowly on their own over time.
Improved the AI’s behaviors on declaring war and offering to cease fire. They will tend less to declare war against you soon after a cease fire agreement.
Bug fixes:
Fixed the bug with display the hot key list in 800x600 mode.
Fixed the bug with the news about rebellions.
Fixed a bug with news about emerged independent towns.
Fixed a display bug with the option “natural resources at start” on the multiplayer new game setup menu.
Thanks and have a nice day :)
We've uploaded a small patch called "Patch 2.10C (in-game)" to your accounts. Please download this patch at your earliest convenience in order to get the latest and greatest version of the game :)
Changelog for patch 2.10C:
Increased the maximum number of natural resource sites you can set in a new game from 7 to 10.
Improved path finding for units.
On the multiplayer game setup menu, renamed the button “Create” to “Host” for better clarity.
On the in-game option menu, renamed “Inside Information” to “Building Info on Map” for better clarity.
Added hot keys for “Collect Tax” and “Grant” in towns.
News about newly merged independent villages are only displayed if they are in an explored location on the map.
News about rebellions in enemy villages are only displayed when they are visible to you, considering the Fog of War and Unexplored Map settings.
On the in-game option menu (‘O’ key to open), you can now toggle the option of automatically prompting diplomatic requests from allies and friendly kingdoms. (You may also CTRL-T to toggle this option, without opening the option menu.)
The mouse scrolling method option, which was originally available on the in-game option menu, can now be changed using the ‘CTRL-L’ hot key during the game.
Gameplay Balance Improvements:
Damaged independent Fryhtan structures will be repaired slowly on their own over time.
Improved the AI’s behaviors on declaring war and offering to cease fire. They will tend less to declare war against you soon after a cease fire agreement.
Bug fixes:
Fixed the bug with display the hot key list in 800x600 mode.
Fixed the bug with the news about rebellions.
Fixed a bug with news about emerged independent towns.
Fixed a display bug with the option “natural resources at start” on the multiplayer new game setup menu.
Thanks and have a nice day :)