Posted December 20, 2022
Anniversary Update 1.07 (January 25, 2023)
What’s New?
• It is now possible to start New Game+ on any difficulty from the menu. If you have completed a normal playthrough on a difficulty other than Serious, the option to go into NG+ on the currently played difficulty is now given (next to the original option of going into NG+ on Serious).
• Improved enemy riding on the Khnum. Yeehaw!
• Biomechanoid Major no longer “kicks” the player while standing still.
• Octanian Oleg no longer fights the player when attacked. Please stop harassing the poor fella.
• Adjusted RNG on the Wheel of Fortune in the “Song of the Stormbringer” Christmas area.
• Improved skin texture on Serious Sammy / Dark Delilah player models.
• It is now easier to get out of the ice-hole on the lake in Siberiade. A bit too late for Christmas ice-hole bathing, we know.
Bug fixes
• Fixed the issue where certain savegames on the “Roadside Picnic” level would not load in the 1.06c hotfix version.
• Fixed the bug where certain achievements were not awarded in NG+ playthroughs.
• Fixed the bug where certain very old savegames would crash the game on startup due to Beheaded Firecracker Netricsa message missing.
• Fixed the Freezer weapon skin displaying the original Burner icon in the Weapon Wheel.
• Fixed the bug where the Hoverboard would be destroyed upon spawning in some places on “The Smell of Petroleum Prevails”.
• Fixed the bug where the player could not use HEART gadget if died while using Chainsaw Launcher’s secondary fire.
• Removed the ability to ride certain Christmas areas enemies.
• Fixed seasonal cosmetics on certain enemies not displaying blood splatters.
Modding
• It is now possible to disable riding and melee on particular instances of enemies by adding “NoRiding” or/and "NoMelee" in their entity name. For example, "Gnaar_Female01_NoRidingNoMelee", or "Khnum_NoRiding".
Hotfix Update 1.06c (December 30, 2022) • It is now possible to start New Game+ on any difficulty from the menu. If you have completed a normal playthrough on a difficulty other than Serious, the option to go into NG+ on the currently played difficulty is now given (next to the original option of going into NG+ on Serious).
• Improved enemy riding on the Khnum. Yeehaw!
• Biomechanoid Major no longer “kicks” the player while standing still.
• Octanian Oleg no longer fights the player when attacked. Please stop harassing the poor fella.
• Adjusted RNG on the Wheel of Fortune in the “Song of the Stormbringer” Christmas area.
• Improved skin texture on Serious Sammy / Dark Delilah player models.
• It is now easier to get out of the ice-hole on the lake in Siberiade. A bit too late for Christmas ice-hole bathing, we know.
Bug fixes
• Fixed the issue where certain savegames on the “Roadside Picnic” level would not load in the 1.06c hotfix version.
• Fixed the bug where certain achievements were not awarded in NG+ playthroughs.
• Fixed the bug where certain very old savegames would crash the game on startup due to Beheaded Firecracker Netricsa message missing.
• Fixed the Freezer weapon skin displaying the original Burner icon in the Weapon Wheel.
• Fixed the bug where the Hoverboard would be destroyed upon spawning in some places on “The Smell of Petroleum Prevails”.
• Fixed the bug where the player could not use HEART gadget if died while using Chainsaw Launcher’s secondary fire.
• Removed the ability to ride certain Christmas areas enemies.
• Fixed seasonal cosmetics on certain enemies not displaying blood splatters.
Modding
• It is now possible to disable riding and melee on particular instances of enemies by adding “NoRiding” or/and "NoMelee" in their entity name. For example, "Gnaar_Female01_NoRidingNoMelee", or "Khnum_NoRiding".
• Fixed an issue that caused increased player speed on NG++ and further to reset to normal speed after watching a cutscene;
• Fixed an issue that caused allied Draconian Burner’s AI to randomly break;
• Fixed an issue where some of the enemies’ original attachments would not show up if a seasonal savegame is loaded without seasonal content available (disabled/out of season);
• Fixed enemy navigation issues and a certain invisible wall in Crime and Punishment;
• Various visual fixes and adjustmetns in Siberiade;
• Fixed male underwater death sounds on female player models.
Hotfix Update 1.06b (December 22, 2022) • Fixed an issue that caused allied Draconian Burner’s AI to randomly break;
• Fixed an issue where some of the enemies’ original attachments would not show up if a seasonal savegame is loaded without seasonal content available (disabled/out of season);
• Fixed enemy navigation issues and a certain invisible wall in Crime and Punishment;
• Various visual fixes and adjustmetns in Siberiade;
• Fixed male underwater death sounds on female player models.
• Fixed Serious Editor incorrectly displaying text information/icons.
• Added fireworks to make discovering Christmas areas on levels easier.
• Fixed a few instances of drones getting stuck out of player’s view and blocking level progression.
• Improved displayed message in situations when the player has the “Way to Go” button, used to open NG+ upgrade menu, unbound.
• Adjusted Lasergun “overheating” sound effects and Deathray visual effects.
• Fixed the bug where another player could enter Minimech while it’s already occupied in Song of the Stormbringer in Co-Op.
• Fixed a few navigation issues in Crime and Punishment.
Merry Christmas Update 1.06 (December 18, 2022) • Added fireworks to make discovering Christmas areas on levels easier.
• Fixed a few instances of drones getting stuck out of player’s view and blocking level progression.
• Improved displayed message in situations when the player has the “Way to Go” button, used to open NG+ upgrade menu, unbound.
• Adjusted Lasergun “overheating” sound effects and Deathray visual effects.
• Fixed the bug where another player could enter Minimech while it’s already occupied in Song of the Stormbringer in Co-Op.
• Fixed a few navigation issues in Crime and Punishment.
Christmas
• Christmas-themed game menu, Netricsa and enemies. If you’re Grinch, turn off seasonal content in the Game Options menu and restart the game.
• “Freezer” Burner weapon skin, unlockable during the Christmas event.
• A new special area on every level, available during the Christmas event.
• New music by our awesome Anna Lazarev (Musearys) and mighty Ivan Špeljak Jitz (Undercode) collab!
New Game+
• After completing the main campaign in Singleplayer or Co-Op, you can now opt to continue playing in New Game+, starting from the first level but keeping all your skills, weapons and gadgets!
• New Game+ features progressively more challenging game modifiers, return of a fan-favorite weapon, an ability to upgrade your weapons and tons of new enemy encounters!
• If you have ever completed the Siberian Mayhem campaign, you are able to start the first New Game+ level from the menu, bypassing completion of the final level of the campaign.
• In Cooperative, New Game+ offers the option to save your current Co-Op session so that you can load it at a later time and continue the endless journey with your friends! Be aware that this feature saves the state of the Co-Op session as it was at the start of the currently played level, and loading puts you at the start of the level as well.
General
• If a player leaves and rejoins a Co-Op session mid-level, his skills and inventory are now restored more precisely.
• Minimech now supports manual reloading of the cannons with the “Reload” key.
• New ammo icon and ammo name for the Burner raygun.
• Improvements to the enemy riding on Reptiloid, Draconian Burner, Minor Biomech and Draconian Pyromaniac.
• Updated Reptiloid and adult Arachnoid death animations.
• Shotgun grenade launcher now has auto-fire enabled.
Bug fixes
• Fixed the bug where melee on clients in Co-Op would sometimes not rotate the player towards the monster properly.
• Fixed the bug which allowed the player to restart the elevator in the bunker on Roadside Picnic while it was already moving.
• Fixed the bug where the weapons would not float in Netricsa outside of seasons.
• Fixed various bugs with visibility of Key Counter HUD icons in Siberiade.
• Fixed the bug that allowed you to kill the minefield with a Black Hole. Yeah, you read it right.
• Added safeguards which prevent softlocks in all fights/gameplay sequences which have to be completed in order to progress.
Update 1.05b (October 27, 2022) • Christmas-themed game menu, Netricsa and enemies. If you’re Grinch, turn off seasonal content in the Game Options menu and restart the game.
• “Freezer” Burner weapon skin, unlockable during the Christmas event.
• A new special area on every level, available during the Christmas event.
• New music by our awesome Anna Lazarev (Musearys) and mighty Ivan Špeljak Jitz (Undercode) collab!
New Game+
• After completing the main campaign in Singleplayer or Co-Op, you can now opt to continue playing in New Game+, starting from the first level but keeping all your skills, weapons and gadgets!
• New Game+ features progressively more challenging game modifiers, return of a fan-favorite weapon, an ability to upgrade your weapons and tons of new enemy encounters!
• If you have ever completed the Siberian Mayhem campaign, you are able to start the first New Game+ level from the menu, bypassing completion of the final level of the campaign.
• In Cooperative, New Game+ offers the option to save your current Co-Op session so that you can load it at a later time and continue the endless journey with your friends! Be aware that this feature saves the state of the Co-Op session as it was at the start of the currently played level, and loading puts you at the start of the level as well.
General
• If a player leaves and rejoins a Co-Op session mid-level, his skills and inventory are now restored more precisely.
• Minimech now supports manual reloading of the cannons with the “Reload” key.
• New ammo icon and ammo name for the Burner raygun.
• Improvements to the enemy riding on Reptiloid, Draconian Burner, Minor Biomech and Draconian Pyromaniac.
• Updated Reptiloid and adult Arachnoid death animations.
• Shotgun grenade launcher now has auto-fire enabled.
Bug fixes
• Fixed the bug where melee on clients in Co-Op would sometimes not rotate the player towards the monster properly.
• Fixed the bug which allowed the player to restart the elevator in the bunker on Roadside Picnic while it was already moving.
• Fixed the bug where the weapons would not float in Netricsa outside of seasons.
• Fixed various bugs with visibility of Key Counter HUD icons in Siberiade.
• Fixed the bug that allowed you to kill the minefield with a Black Hole. Yeah, you read it right.
• Added safeguards which prevent softlocks in all fights/gameplay sequences which have to be completed in order to progress.
• Added missing translations for NPC alternative voice lines.
• Fixed an error in seasonal script that could sometimes appear in Cooperative for clients.
• Fixed a relocated secret Hoverboard in Crime and Punishment not counting towards total secrets statistics. Note, the secret still will not count in statistics, if you are playing on a save that was created on previous game version.
• Visually updated a specific ugly terrain spot in Crime and Punishment.
Update 1.05 (October 25, 2022) • Fixed an error in seasonal script that could sometimes appear in Cooperative for clients.
• Fixed a relocated secret Hoverboard in Crime and Punishment not counting towards total secrets statistics. Note, the secret still will not count in statistics, if you are playing on a save that was created on previous game version.
• Visually updated a specific ugly terrain spot in Crime and Punishment.
What’s New
• Halloween-themed game menu, Netricsa and enemies. If you're scared, turn off seasonal content in the Game Options menu and restart the game;
• New music on "Hide and Seek" side-quest when returning from the frozen lake. Damjan is still rockin’!
• New music for the pills secret on The Song of the Stormbringer level. Not a big deal, but might be interesting;
• Added alternative lines for NPCs, so their battle cries don’t get too repetitive;
• Performance and visual updates for the Crime and Punishment level, especially in the train station area;
• Updated secret cat terminal (loaf chonker, darth-cat or white cloud cat? Choose the one you like).
Bug fixes
• Fixed a bug when player's weapon was not restored in their hands after solving the puzzle with pipes;
• Fixed a bug with Alyona’s eye shades being visible in first-person mode;
• Fixed a bug with Kleer Kurt and Classic Sam’s body being visible when using melee finishers in first-person mode;
• Fixed a bug with Kleer Kurt and Sergey player models not unlocking on a fresh profile despite the player already having corresponding achievements;
• Updated first-person arms for Silicon Sam player model;
• Fixed Sirian Werebull rotating around incorrect origin in Netricsa;
• Level music no longer clashes with the Menu/Netricsa music when playing in Co-Op;
• Fixed various typos on posters throughout the game;
• Fixed several inconsistencies with the ammo multiplier application when playing with enemy multiplier.
Modding
• All player models now support the usage of the flashlight option in Zone Controller entity.
• Halloween-themed game menu, Netricsa and enemies. If you're scared, turn off seasonal content in the Game Options menu and restart the game;
• New music on "Hide and Seek" side-quest when returning from the frozen lake. Damjan is still rockin’!
• New music for the pills secret on The Song of the Stormbringer level. Not a big deal, but might be interesting;
• Added alternative lines for NPCs, so their battle cries don’t get too repetitive;
• Performance and visual updates for the Crime and Punishment level, especially in the train station area;
• Updated secret cat terminal (loaf chonker, darth-cat or white cloud cat? Choose the one you like).
Bug fixes
• Fixed a bug when player's weapon was not restored in their hands after solving the puzzle with pipes;
• Fixed a bug with Alyona’s eye shades being visible in first-person mode;
• Fixed a bug with Kleer Kurt and Classic Sam’s body being visible when using melee finishers in first-person mode;
• Fixed a bug with Kleer Kurt and Sergey player models not unlocking on a fresh profile despite the player already having corresponding achievements;
• Updated first-person arms for Silicon Sam player model;
• Fixed Sirian Werebull rotating around incorrect origin in Netricsa;
• Level music no longer clashes with the Menu/Netricsa music when playing in Co-Op;
• Fixed various typos on posters throughout the game;
• Fixed several inconsistencies with the ammo multiplier application when playing with enemy multiplier.
Modding
• All player models now support the usage of the flashlight option in Zone Controller entity.
Post edited January 26, 2023 by Berzerk2k2