Posted February 12, 2021
# As the last reported changelog here is 1.2a, I want to add a few more - without pressure to be complete ... ;)
===
Posted
Sun, March 1, 2015
Screencheat Update 1.2
Hello Screencheaters!
We’re happy to announce our biggest update yet, Screencheat 1.2.
2 New Maps Added
o Emir - An ottoman palace with moving bouncy cushions and a swinging chandelier. Perfect for larger objective games.
o Ascension – The lost temple still in perfect condition serves as a wonderful deathmatch arena.
New Weapon – Sorgean
o A rocket propelled yoyo crossed with a medieval mace. It’s great at crushing multiple opponents in tight corridors. But watch out as it returns to its sender when it runs out of fuel.
2 New Game Modes
o Bombs Away – An objective Based mode where each player has a base they must defend. A neutral bomb is on the map which once planted has a short timer before it explodes. Defenders are able to diffuse if they’re quick enough. Last person standing wins the round and gets the point.
o Juggernaut – One player is a super powered Juggernaut with a beefed up Blunderbuss, players needs to kill or get kills as the Juggernaut to score points.
Online Experience Improvements
o You can now join and play in games that are already in progress. You are now required to join slots before joining an online game.These will be used when you join a running game.
Level Progression System
o Your profiles can now gain experience and level up as you play.
Improved Game Mode Customisation
o Weapons can now be toggled on/off on a per weapon basis on all modes. If random map is selected, you can toggle on/off which maps are in the random rotation.
Saving Custom Game Modes
o You can now save your favourite game mode settings as custom game modes which will stay saved in your game mode list.
Rebindable Keyboard and Mouse Inputs.
o Keyboard and Mouse controls can now be completely re-bound and will be saved to a custom keyboard preset.
Other Features
o UI button prompts now shows Xbox One and PS4 icons if those controllers are connected and in use.
o New General Ragdoll selectable from your profile customisation.
o Option to show player names in game, this can be enabled from the Game Settings menu.
o 6 New Achievements added to coincide with the new content.
o 2 New Music Tracks added
o Complete visual overhaul made to Steeple. Also major optimisations made to Steeple.
o Manor now features the paintings which previously lived in Steeple.
Other fixes and improvements:
Art:
o Manor exit vent in orange raised to follow new standard.
o Museum exit vent in purple raised to follow new standard.
o Small visual improvements made to the Bear Bomb and Chefolet.
o Optimisations to all maps to improve performance.
o Improved lazy texture tiling on most maps.
o Cleaned up old assets on Museum.
UI:
o Tweaks to menu UI, allows confirming and cancelling changes in certain menus
o Options menu accessible in lobby
o Unifying font sizes across UI
o Number of wins saved and displayed in lobby
o Fix some weapon icons overlapping on weapon selector
o Updated weapon skin selection menu
o Removed terrain details options, as no longer relevant
o When using a profile for more than one slot, a temporary profile will be created
o Fix mouse inversion not being saved when set in lobby
Game:
o Improvements to killcam
o Fix for elevators, pinatas and bombs now interact with elevators
o Fix projectile weapons being able to shoot through walls
o Cleanup objects that fall out of levels
o Forks and spoons nerfed: Blunderbuss range reduced
Much Love,
Samurai Punk
<3
===
Screencheat Update 2.0 - The Omega
Posted Fri, May 1, 2015
Hello everyone!
Welcome to another huge Screencheat update. We've added new maps, a weapon, a game mode, team modes for everything, and heaps more!
2 New Maps Added
o Temple - A beautiful zen temple featuring jump pads, vent shortcuts and super high vantage points.
o Loop - A gravity defying map with a track running around the outside which the players follow all the way until the map flips and loops around back to the top, all set to a serene starlit vista.
New Weapon Added - The wall_Hacker
This new gun fires through walls as the name implies with a near infinite range. It can be either blindfired or charged to show a laser sight which can easily pin-point other players on their screens. The wall_Hacker is a precision weapon with a long reload time so aim your shots carefully.
New Game Mode - Gold Rush
Gold Rush pits players against each other in short rounds where the map is filled with gold coins. Players must collect as many coins as they can within the time limit to win. If you’re killed holding any coins you will drop half of them, allowing other players to rush in and claim your stash!
Support for up to 8 players Locally and Online
Lobbies can be created for 8 players, or switched into 8 player mode under the Lobby Settings menu. Local Lobbies now contain the Lobby Settings tab to support this.
Team Variant of All Modes (ex. Juggernaut)
All modes (excluding Juggernaut) now have team variants which allow for 2-4 teams to play against each other. These can be customised and saved as custom modes just like standard modes.
Mutators
We’ve added 13 crazy Mutators which can be applied to any mode via the GameMode settings menu in the Lobby.
Online Improvements
Kick Voting - Players can now vote to kick each other from servers. They will be kicked if a majority votes for a single player to be kicked.
Switching Host - The host is able to select any remote player in their lobby and assign them as host.
4 new Ragdolls
These can be unlocked by leveling up your profiles to new milestones.
Juicy Soundtrack Update
The official soundtrack by ana_mana has now been professionally mixed and mastered.
3 new achievements to unlock
Check them out in Library!
New Gamemode Settings
o Weapon Swap Type: Switch at Spawn, Free Switching and Weapon Crates
o Show Campers: Reveal players who have not moved for at least 10 seconds
o Show Weapon Trails: Can toggle weapon smoke trails on and off
Design/Balance Changes
o New, less punishing Murder Mystery design
o Bear Bomb explosion radius up from 5.5 - 7 units
o Players now have less aerial drag and will have momentum when moving through the air.
Other fixes and Improvements
General
o Ability to view detailed scoreboard and kick players in-game by pressing TAB or Back on controller
o Fixed Murder Mystery Crate spawns on Steeple.
o Pick Up Items will now move through Vents and get thrown by Jump Pads.
o Physics improvements
o Added self-kill messages and sound effect
o Various online stability fixes
o Skeleton Ragdoll now even more fun
Art/Sound
o Crossbow visuals redesigned to better convey its mechanics
o Added new announcer clips as well as missing clips for older modes.
o Switch animations added to all weapons
o Golden Blunderbuss (preorder/beta bonus) now looks much better
o Added Screenshake effect to weapons (Can be disabled under game options)
o General re-work of some sound effects.
o Added a negative kill sound for when you don’t receive a point or commit suicide.
o Minor map art cleanup
o Revised lightmapping on all maps
GUI
o Usability improvements for controllers
o Steam Big Picture support
o Tidying up of visuals to provide a more consistent UI experience
o Added tabs to Gamemode Select to switch between Default, Team and
o Custom modes
o Art for Murder Mystery cards updated
o Lobby slots show different controller buttons for each type of connected controller
o Updated icon and banner for Random Map
Bugfixes
o The programmers learnt why you should write lists. They can’t keep track of it all.
(But in all seriousness, we fixed lots of things)
Much Love,
Samurai Punk
<3
===
Screencheat Update 2.1 - Training Time
Posted Wed, May 6, 2015
Hi all,
We've been hard at work fixing up a few bugs in the last update and finishing up something that didn't quite make the last patch; Training Mode!
Training Mode is a new way to play Screencheat offline by yourself. It features a basic and advanced time trial across all 10 maps, in addition to an Infinite mode for you to hone your Screencheating skills. Each of the timed modes features Bronze, Silver and Gold times for you to beat. Get two bronze medals on each map to unlock the next map.
Bug Fixes
o Fixed an issue where players would get stuck "Waiting for Players 2/3" or similar at the start of a round.
o Fixed a related issue where the lobby count would be incorrect in the lobby browser
o Fixed players seeing "Joining next round" for more than one round
o Game timers (duration, oneshot) synchronise correctly for spectators/players joining mid game
o Assorted small fixes
Much Love,
Samurai Punk
<3
===
Posted
Sun, March 1, 2015
Screencheat Update 1.2
Hello Screencheaters!
We’re happy to announce our biggest update yet, Screencheat 1.2.
2 New Maps Added
o Emir - An ottoman palace with moving bouncy cushions and a swinging chandelier. Perfect for larger objective games.
o Ascension – The lost temple still in perfect condition serves as a wonderful deathmatch arena.
New Weapon – Sorgean
o A rocket propelled yoyo crossed with a medieval mace. It’s great at crushing multiple opponents in tight corridors. But watch out as it returns to its sender when it runs out of fuel.
2 New Game Modes
o Bombs Away – An objective Based mode where each player has a base they must defend. A neutral bomb is on the map which once planted has a short timer before it explodes. Defenders are able to diffuse if they’re quick enough. Last person standing wins the round and gets the point.
o Juggernaut – One player is a super powered Juggernaut with a beefed up Blunderbuss, players needs to kill or get kills as the Juggernaut to score points.
Online Experience Improvements
o You can now join and play in games that are already in progress. You are now required to join slots before joining an online game.These will be used when you join a running game.
Level Progression System
o Your profiles can now gain experience and level up as you play.
Improved Game Mode Customisation
o Weapons can now be toggled on/off on a per weapon basis on all modes. If random map is selected, you can toggle on/off which maps are in the random rotation.
Saving Custom Game Modes
o You can now save your favourite game mode settings as custom game modes which will stay saved in your game mode list.
Rebindable Keyboard and Mouse Inputs.
o Keyboard and Mouse controls can now be completely re-bound and will be saved to a custom keyboard preset.
Other Features
o UI button prompts now shows Xbox One and PS4 icons if those controllers are connected and in use.
o New General Ragdoll selectable from your profile customisation.
o Option to show player names in game, this can be enabled from the Game Settings menu.
o 6 New Achievements added to coincide with the new content.
o 2 New Music Tracks added
o Complete visual overhaul made to Steeple. Also major optimisations made to Steeple.
o Manor now features the paintings which previously lived in Steeple.
Other fixes and improvements:
Art:
o Manor exit vent in orange raised to follow new standard.
o Museum exit vent in purple raised to follow new standard.
o Small visual improvements made to the Bear Bomb and Chefolet.
o Optimisations to all maps to improve performance.
o Improved lazy texture tiling on most maps.
o Cleaned up old assets on Museum.
UI:
o Tweaks to menu UI, allows confirming and cancelling changes in certain menus
o Options menu accessible in lobby
o Unifying font sizes across UI
o Number of wins saved and displayed in lobby
o Fix some weapon icons overlapping on weapon selector
o Updated weapon skin selection menu
o Removed terrain details options, as no longer relevant
o When using a profile for more than one slot, a temporary profile will be created
o Fix mouse inversion not being saved when set in lobby
Game:
o Improvements to killcam
o Fix for elevators, pinatas and bombs now interact with elevators
o Fix projectile weapons being able to shoot through walls
o Cleanup objects that fall out of levels
o Forks and spoons nerfed: Blunderbuss range reduced
Much Love,
Samurai Punk
<3
===
Screencheat Update 2.0 - The Omega
Posted Fri, May 1, 2015
Hello everyone!
Welcome to another huge Screencheat update. We've added new maps, a weapon, a game mode, team modes for everything, and heaps more!
2 New Maps Added
o Temple - A beautiful zen temple featuring jump pads, vent shortcuts and super high vantage points.
o Loop - A gravity defying map with a track running around the outside which the players follow all the way until the map flips and loops around back to the top, all set to a serene starlit vista.
New Weapon Added - The wall_Hacker
This new gun fires through walls as the name implies with a near infinite range. It can be either blindfired or charged to show a laser sight which can easily pin-point other players on their screens. The wall_Hacker is a precision weapon with a long reload time so aim your shots carefully.
New Game Mode - Gold Rush
Gold Rush pits players against each other in short rounds where the map is filled with gold coins. Players must collect as many coins as they can within the time limit to win. If you’re killed holding any coins you will drop half of them, allowing other players to rush in and claim your stash!
Support for up to 8 players Locally and Online
Lobbies can be created for 8 players, or switched into 8 player mode under the Lobby Settings menu. Local Lobbies now contain the Lobby Settings tab to support this.
Team Variant of All Modes (ex. Juggernaut)
All modes (excluding Juggernaut) now have team variants which allow for 2-4 teams to play against each other. These can be customised and saved as custom modes just like standard modes.
Mutators
We’ve added 13 crazy Mutators which can be applied to any mode via the GameMode settings menu in the Lobby.
Online Improvements
Kick Voting - Players can now vote to kick each other from servers. They will be kicked if a majority votes for a single player to be kicked.
Switching Host - The host is able to select any remote player in their lobby and assign them as host.
4 new Ragdolls
These can be unlocked by leveling up your profiles to new milestones.
Juicy Soundtrack Update
The official soundtrack by ana_mana has now been professionally mixed and mastered.
3 new achievements to unlock
Check them out in Library!
New Gamemode Settings
o Weapon Swap Type: Switch at Spawn, Free Switching and Weapon Crates
o Show Campers: Reveal players who have not moved for at least 10 seconds
o Show Weapon Trails: Can toggle weapon smoke trails on and off
Design/Balance Changes
o New, less punishing Murder Mystery design
o Bear Bomb explosion radius up from 5.5 - 7 units
o Players now have less aerial drag and will have momentum when moving through the air.
Other fixes and Improvements
General
o Ability to view detailed scoreboard and kick players in-game by pressing TAB or Back on controller
o Fixed Murder Mystery Crate spawns on Steeple.
o Pick Up Items will now move through Vents and get thrown by Jump Pads.
o Physics improvements
o Added self-kill messages and sound effect
o Various online stability fixes
o Skeleton Ragdoll now even more fun
Art/Sound
o Crossbow visuals redesigned to better convey its mechanics
o Added new announcer clips as well as missing clips for older modes.
o Switch animations added to all weapons
o Golden Blunderbuss (preorder/beta bonus) now looks much better
o Added Screenshake effect to weapons (Can be disabled under game options)
o General re-work of some sound effects.
o Added a negative kill sound for when you don’t receive a point or commit suicide.
o Minor map art cleanup
o Revised lightmapping on all maps
GUI
o Usability improvements for controllers
o Steam Big Picture support
o Tidying up of visuals to provide a more consistent UI experience
o Added tabs to Gamemode Select to switch between Default, Team and
o Custom modes
o Art for Murder Mystery cards updated
o Lobby slots show different controller buttons for each type of connected controller
o Updated icon and banner for Random Map
Bugfixes
o The programmers learnt why you should write lists. They can’t keep track of it all.
(But in all seriousness, we fixed lots of things)
Much Love,
Samurai Punk
<3
===
Screencheat Update 2.1 - Training Time
Posted Wed, May 6, 2015
Hi all,
We've been hard at work fixing up a few bugs in the last update and finishing up something that didn't quite make the last patch; Training Mode!
Training Mode is a new way to play Screencheat offline by yourself. It features a basic and advanced time trial across all 10 maps, in addition to an Infinite mode for you to hone your Screencheating skills. Each of the timed modes features Bronze, Silver and Gold times for you to beat. Get two bronze medals on each map to unlock the next map.
Bug Fixes
o Fixed an issue where players would get stuck "Waiting for Players 2/3" or similar at the start of a round.
o Fixed a related issue where the lobby count would be incorrect in the lobby browser
o Fixed players seeing "Joining next round" for more than one round
o Game timers (duration, oneshot) synchronise correctly for spectators/players joining mid game
o Assorted small fixes
Much Love,
Samurai Punk
<3
Post edited February 12, 2021 by JMB9