Posted September 29, 2008
This was one of the first RTS games I played as a Teenager growing up and one of the games that helped define my tastes in gaming altogether. With a wonderful art direction and moving score I must have played through the campaign a myriad of times to see all the possible unit combination's I could come up with which was in my opinion one of the games biggest strengths.
Basically as you take on missions for different gods you will alienate yourself from other gods and be locked out from their campaigns. And since each level gives a different unit archetype and each gods unit within that archetype has different strengths and weaknesses you can build amazing armies mixed from the different gods and craft a truly unique playing experience as different missions become harder or easier depending on the particular build of your army.
Overall a fantastic game that I am truly happy to be able to experience again and hope you take the time to give this work of art the attention it deserves after all these years.
Basically as you take on missions for different gods you will alienate yourself from other gods and be locked out from their campaigns. And since each level gives a different unit archetype and each gods unit within that archetype has different strengths and weaknesses you can build amazing armies mixed from the different gods and craft a truly unique playing experience as different missions become harder or easier depending on the particular build of your army.
Overall a fantastic game that I am truly happy to be able to experience again and hope you take the time to give this work of art the attention it deserves after all these years.