Posted November 14, 2008
I do not yet own the GoG version of this game, but I have the most recent patches for the original CD version.
For a Diablo II clone, this game is alot of fun. Like Diablo, you get to choose between a few archtypical characters (melee character, magic user, etc) and will spend most of the game hammering the mouse button. But it's more open than DII and it 'feels' like you have more control over the game. The graphics are clean and pretty; as you walk from forest to desert, to snowy moutaintops, the transitions are very natural, making the game feel more like a world than a series of levels. Horses are nice too.
Unfortunetely, what could have been a very spiffy title is marred by some serious issues. In particular is the unbalanced difficulty of the game; one minute you're slashing through enemies by the thousands with no problem, the next your getting knocked around like a lightweight and porting back to town every three minutes for more potions. The problem is more serious with melee characters than magic users; towards the end of the game, my warrior got to a point where I basically couldn't progress any further in single player. It's possible that that had something to do with how I built the character, since the stats on equipment are difficult to understand.
When the game was first released, it was BUGGY. Most of the most offensive game-breakers have been fixed in patches, but it still has it's share of issues (my favorite causes the character to stand up and ride his horse like a surfboard). Ditto on the balance issues; it's been leveled out a bit since release, so if you played it when it came out it might be worth another shot, but the problems do persists even now.
Still, if you likes you some Diablo-esque action, for ten bucks it's definetly worth a spin. Not terrible at all, despite it's drawbacks, and you'll probably get plenty of fun out of it. Alot better than it's recently released, dismally bad sequel too.
For a Diablo II clone, this game is alot of fun. Like Diablo, you get to choose between a few archtypical characters (melee character, magic user, etc) and will spend most of the game hammering the mouse button. But it's more open than DII and it 'feels' like you have more control over the game. The graphics are clean and pretty; as you walk from forest to desert, to snowy moutaintops, the transitions are very natural, making the game feel more like a world than a series of levels. Horses are nice too.
Unfortunetely, what could have been a very spiffy title is marred by some serious issues. In particular is the unbalanced difficulty of the game; one minute you're slashing through enemies by the thousands with no problem, the next your getting knocked around like a lightweight and porting back to town every three minutes for more potions. The problem is more serious with melee characters than magic users; towards the end of the game, my warrior got to a point where I basically couldn't progress any further in single player. It's possible that that had something to do with how I built the character, since the stats on equipment are difficult to understand.
When the game was first released, it was BUGGY. Most of the most offensive game-breakers have been fixed in patches, but it still has it's share of issues (my favorite causes the character to stand up and ride his horse like a surfboard). Ditto on the balance issues; it's been leveled out a bit since release, so if you played it when it came out it might be worth another shot, but the problems do persists even now.
Still, if you likes you some Diablo-esque action, for ten bucks it's definetly worth a spin. Not terrible at all, despite it's drawbacks, and you'll probably get plenty of fun out of it. Alot better than it's recently released, dismally bad sequel too.