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Was this game patched in some way in the last year for the gog download? I've played a ton of Sacred Gold over the last 3 or 4 years. I used to have the discs and I purchased on gog early last year i believe. I'm currently in the birth woes of a new battle mage and I can't even gallop from porto bellum back to bellevue without being abso-frickin-lutely zerged by orcs and goblins. This is on bronze, new toon like I said. The beginning of this game has NEVER been difficult for me. A tad boring actually, especially with the dmg output of a starter fire or wind bm. Wtf happened? I haven't done a head count but just running in between porto and that little haven in between it and the starting zone and I am swimming in like 50 baddies. Every time. No rant here, just asking.
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gongonpunch: Was this game patched in some way in the last year for the gog download? I've played a ton of Sacred Gold over the last 3 or 4 years. I used to have the discs and I purchased on gog early last year i believe. I'm currently in the birth woes of a new battle mage and I can't even gallop from porto bellum back to bellevue without being abso-frickin-lutely zerged by orcs and goblins. This is on bronze, new toon like I said. The beginning of this game has NEVER been difficult for me. A tad boring actually, especially with the dmg output of a starter fire or wind bm. Wtf happened? I haven't done a head count but just running in between porto and that little haven in between it and the starting zone and I am swimming in like 50 baddies. Every time. No rant here, just asking.
Late reply but BM's have probably the hardest start out of all the classes. With money issues for potions early on, he is very very squishy
Nope, Sacred hasn't been patched for quite some years. I don't know what caused the much increased enemy count for you...
here is the latest patch: http://darkmatters.org/forums/index.php?/files/file/208-sacred-underworld-gold-patch-228-english/