Posted October 05, 2017
high rated
Changelog for Patch 1.01 (added 05 October 2017):
BUG FIXES
* Fixed DualShock 4 behaviour causing potential blockers in game
* Slow motion effect on weapon pickup triggers only when enemies are nearby
* Fixed HUD disappearing after TrafficKing cyborg fight
* Fixed enemies not spawning during one of the Angel fights
* Fixed stun exploits on bosses
* It’s now possible to make the game louder than before, hopefully fixing issue with game being too quiet on some computers
UI Tweaks
* Miscellaneous environment collision and gameplay fixes
GAMEPLAY BALANCE TWEAKS
* Easy difficulty made easier
* Normal and Hard difficulty levels were slightly tweaked for even smoother gameplay experience, overall enemies are not bullet sponges, hero takes slightly less damage on normal
* All ranged weapons used by player have been tweaked, their projectiles are much faster making it easier to hit enemies
* Mother Unit’s laser has slower tracking, making it easier to avoid
* Stun grenades cost 50% more energy
* Plasma and Vulcan firing spread has been narrowed
* Damage feedback has better visibility on player character
* Fixed Nayak arena grading
<standalone installers may have not been updated yet>
EDIT (2017/10/06): standalone installers have been updated.
BUG FIXES
* Fixed DualShock 4 behaviour causing potential blockers in game
* Slow motion effect on weapon pickup triggers only when enemies are nearby
* Fixed HUD disappearing after TrafficKing cyborg fight
* Fixed enemies not spawning during one of the Angel fights
* Fixed stun exploits on bosses
* It’s now possible to make the game louder than before, hopefully fixing issue with game being too quiet on some computers
UI Tweaks
* Miscellaneous environment collision and gameplay fixes
GAMEPLAY BALANCE TWEAKS
* Easy difficulty made easier
* Normal and Hard difficulty levels were slightly tweaked for even smoother gameplay experience, overall enemies are not bullet sponges, hero takes slightly less damage on normal
* All ranged weapons used by player have been tweaked, their projectiles are much faster making it easier to hit enemies
* Mother Unit’s laser has slower tracking, making it easier to avoid
* Stun grenades cost 50% more energy
* Plasma and Vulcan firing spread has been narrowed
* Damage feedback has better visibility on player character
* Fixed Nayak arena grading
<standalone installers may have not been updated yet>
EDIT (2017/10/06): standalone installers have been updated.
Post edited October 06, 2017 by HypersomniacLive