Posted July 22, 2013
Hi guys,
We have a new patch for you that will bump up Rogue Legacy to version 1.0.13.
Here's a changelog for you guys:
Patch 1.0.13 Bug/Balance Fixes:
Major Changes:
- Implemented some non-trivial optimizations to increase game performance.
(Smarter sprite batching)
(Merged several spritesheets to reduce texture swapping)
(Additional minor tweaks to reduce GPU load).
- Fixed bug where corrupt backup saves would get players into endless
save corruption loops.
- Forced flushing to OS stream for backup files to (hopefully) reduce
the chances of a backup save corrupting.
General fixes:
- Fixed bug where gold would very rarely go into the negatives,
resulting in a crash.
- Removed normal mapping effects from the content pipeline.
- Fixed bug where you could exit the axe carnival room, resulting in odd
game behavior.
- Fixed bug where you could talk to shop keeps and architect while in
mid-dash, resulting in a crash.
- Fixed bug where beating the last boss would zero out your traits.
- Fixed bug where money bags were not animating properly upon landing.
- Fixed bug where beating the game with the compass item would result in
a crash when starting a new game.
Have a nice day! :D
We have a new patch for you that will bump up Rogue Legacy to version 1.0.13.
Here's a changelog for you guys:
Patch 1.0.13 Bug/Balance Fixes:
Major Changes:
- Implemented some non-trivial optimizations to increase game performance.
(Smarter sprite batching)
(Merged several spritesheets to reduce texture swapping)
(Additional minor tweaks to reduce GPU load).
- Fixed bug where corrupt backup saves would get players into endless
save corruption loops.
- Forced flushing to OS stream for backup files to (hopefully) reduce
the chances of a backup save corrupting.
General fixes:
- Fixed bug where gold would very rarely go into the negatives,
resulting in a crash.
- Removed normal mapping effects from the content pipeline.
- Fixed bug where you could exit the axe carnival room, resulting in odd
game behavior.
- Fixed bug where you could talk to shop keeps and architect while in
mid-dash, resulting in a crash.
- Fixed bug where beating the last boss would zero out your traits.
- Fixed bug where money bags were not animating properly upon landing.
- Fixed bug where beating the game with the compass item would result in
a crash when starting a new game.
Have a nice day! :D