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The game crashed when trying to enter the castle. I'm using version 1.2.0a and this is what it says in the CrashLog file below. The OS is Windows 7 (64-bit.)

System.InvalidOperationException: Collection was modified after the enumerator was instantiated.
at System.Collections.Generic.LinkedList`1.Enumerator.MoveNext()
at Tweener.Tween.Update(GameTime gameTime)
at RogueCastle.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle( Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManage r.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at RogueCastle.Program.Main(String[] args)
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IronArcturus: The game crashed when trying to enter the castle. I'm using version 1.2.0a ...
A new version is ready for download. Maybe it solves your problem.
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IronArcturus: The game crashed when trying to enter the castle. I'm using version 1.2.0a ...
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DeMignon: A new version is ready for download. Maybe it solves your problem.
I just installed the latest patch (1.2.0b). It hasn't crashed yet, so hopefully that is a good sign!