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Greetings and Felicitations!

As a huge fan of the movie, I just started playing this game and in general have found the graphics to be "unreal" (pun intended). The one exception is that some textures (mostly banners and tarps) tend to flicker, I have tried every combination of settings I can think of, and even tried tweaking the "Engine.ini" file, and nothing seems to help. Online searches tell me that this game has many graphical anomalies, of which this is one. I am running on a NVidia RTX3060 12GB via a 12th gen i7 at 1920x1080. Does anybody have any suggestions? It would be nice if a patch was forthcoming (the PS5 version does not have this problem), but I do not see that as happening (one can dream, though). Thanks!

Mongo
Post edited January 03, 2025 by Vader4242
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Vader4242: Greetings and Felicitations!

As a huge fan of the movie, I just started playing this game and in general have found the graphics to be "unreal" (pun intended). The one exception is that some textures (mostly banners and tarps) tend to flicker, I have tried every combination of settings I can think of, and even tried tweaking the "Engine.ini" file, and nothing seems to help. Online searches tell me that this game has many graphical anomalies, of which this is one. I am running on a NVidia RTX3060 12GB via a 12th gen i7 at 1920x1080. Does anybody have any suggestions? It would be nice if a patch was forthcoming (the PS5 version does not have this problem), but I do not see that as happening (one can dream, though). Thanks!

Mongo
Have you tried turning off FSR?
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Vader4242: Greetings and Felicitations!

As a huge fan of the movie, I just started playing this game and in general have found the graphics to be "unreal" (pun intended). The one exception is that some textures (mostly banners and tarps) tend to flicker, I have tried every combination of settings I can think of, and even tried tweaking the "Engine.ini" file, and nothing seems to help. Online searches tell me that this game has many graphical anomalies, of which this is one. I am running on a NVidia RTX3060 12GB via a 12th gen i7 at 1920x1080. Does anybody have any suggestions? It would be nice if a patch was forthcoming (the PS5 version does not have this problem), but I do not see that as happening (one can dream, though). Thanks!

Mongo
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J Lo: Have you tried turning off FSR?
Hi J Lo,

Thanks for your suggestion. I just tried turning off FSR, and it did reduce the effect somewhat, but introduced a significant amount of aliasing to other textures. I have found that the best results are when using TSR (the NVidia drivers for Linux do not yet support NVidia upscaling, which may be the problem).

Mongo