Posted April 23, 2009
I played this back in the day. I was a memorable experience to say the least. It's truly a "sandbox" game, in that you're dropped off in the wilderness completely unarmed and basically wander off to hunt and explore. Calling this an RPG though is somewhat misleading, as I don't recall there being much if any storytelling to his.
The crazy part about this game is that's you're realistically fragile: you break a leg, and you'll be hobbling around on a splint. Like you may notice in the screenshot, you develop into a walking bandaged mess as you battle the terrain and wildlife. It's an extremely challenging game because of this and hence I never got very far in it.
Still, although intriguing, this game suffers alot from the technology of its time. It tries to be Daggerfall in it scope, but suffers from a game engine that predates Doom. This gets especially ugly as you spend the beginning of the game with only melee weapons. Realtime first-person melee combat is fairly clunky (although far from unplayable) given today's standards.
If you're a conoisser of innovative and rare games, give this one a spin.
The crazy part about this game is that's you're realistically fragile: you break a leg, and you'll be hobbling around on a splint. Like you may notice in the screenshot, you develop into a walking bandaged mess as you battle the terrain and wildlife. It's an extremely challenging game because of this and hence I never got very far in it.
Still, although intriguing, this game suffers alot from the technology of its time. It tries to be Daggerfall in it scope, but suffers from a game engine that predates Doom. This gets especially ugly as you spend the beginning of the game with only melee weapons. Realtime first-person melee combat is fairly clunky (although far from unplayable) given today's standards.
If you're a conoisser of innovative and rare games, give this one a spin.