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Hi there,
this game seems interesting, is there any demo?
thanks.
The game is the demo... feels unfinished.
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ussnorway: The game is the demo... feels unfinished.
I'm sorry you have been experiencing problems ussnorway, I really am. But the game is quite complete for the price point, or any price point for that matter. It offers a 20+ hour single player campaign, and a variety of coop and versus multiplayer modes. The amount of customization offered keeps the game fresh for hundreds of hours.

Were you not able to get the .Net Framework 4 to install on XP 64 bit? I'll look into more possible solutions. I'll do my best to get the game working on your machine, cause I truly believe you would like it.
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Hoshino: Hi there,
this game seems interesting, is there any demo?
thanks.
We will be releasing a demo along with our MOBA mode, which is currently in the works. We hope to have it finished in 1 to 2 months.
Post edited July 10, 2013 by miniplush
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ussnorway: The game is the demo... feels unfinished.
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miniplush: I'm sorry you have been experiencing problems ussnorway, I really am. But the game is quite complete for the price point, or any price point for that matter. It offers a 20+ hour single player campaign, and a variety of coop and versus multiplayer modes. The amount of customization offered keeps the game fresh for hundreds of hours.

snip....
Fair enough.

I’m hardly an expert having only played the single player game so far but my build has the word Beta clearly stamped on the Multiplayer button and that literally translates as an unfinished work.

I surmised from this that a new player should play the single game in order to “get a feel for the ships” [again good value for $10] before getting fracked by their friends online at some later date.

I only loaded this game onto my old Emachine to test if it would install and ended up playing it far longer than I had intended… it’s not exactly brain surgery but it is addictive.
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miniplush: I'm sorry you have been experiencing problems ussnorway, I really am. But the game is quite complete for the price point, or any price point for that matter. It offers a 20+ hour single player campaign, and a variety of coop and versus multiplayer modes. The amount of customization offered keeps the game fresh for hundreds of hours.

snip....
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ussnorway: Fair enough.

I’m hardly an expert having only played the single player game so far but my build has the word Beta clearly stamped on the Multiplayer button and that literally translates as an unfinished work.

I surmised from this that a new player should play the single game in order to “get a feel for the ships” [again good value for $10] before getting fracked by their friends online at some later date.

I only loaded this game onto my old Emachine to test if it would install and ended up playing it far longer than I had intended… it’s not exactly brain surgery but it is addictive.
The multiplayer is labeled beta because we did not have a large enough sample to test it prior to release. From all our testing, it is stable, but things always get interesting when more and more people get involved. =)

I have posted a new possible solution to the problem you and Vlad were having in the Crashing Win 8 post. It is a problem a couple of lap top users have run into.

I'm glad you got the game running and are enjoying it.
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ussnorway: it’s not exactly brain surgery but it is addictive.
Sums it up so far. With the number of widely differing weapon / utility systems available at this early point in the game, multiplayer looks like it could be interesting.