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Stockpile: The only thing which I think is a shame is that H2 Interactive / We Go Interactive / GOG is making money off someone else's work. Basically all they changed was the intro screens - making Re-Volt work on newer OS was taken care of by the 1.2 developers...But maybe the 1.2 developers will receive official support from GOG or We Go / H2 at some point!

I think they really deserve it for this badass patch.
We used the build supplied by publisher, but it looks like the situation is worth checking a bit more.
Can't make any promises, but I'll pass the info to our guys who, y'know, actually talk to people >.>

It's good I'm not one of them <.<
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Stockpile: The CD music works by playing a random song between a certain range of songs for each track. The *.mp3 files are using a dedicated system where one *.mp3 file is assigned to a track. The mp3 files contain the same music as the CD music though. So that's the only difference really.
Not entirely. By default tracks from Dreamcast version are used, which slightly differ from PC music. You can switch to PC version by replacing tracks in \music subfolder.
To play assigned .mp3 and ignore cda emulation, simply rename or remove winmm.dll from base folder.