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So we need REbirth to fix the skipping, the videos, the sound, and controller input. And when REbirth is installed, it seems to override the DX wrapper included in this release.

So literally what is even the point of this version of the game existing? Why even bother pretending to update it for modern systems at all if it's busted and inferior to the version that modders have developed?
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Nathius_Requiem: ...
Because this is how it is. GOGs port wasn't made by an actual real fan of the games. And we don't know what Capcom officially provided GOG to make these ports. For all we know, and thats a joke, they might have downloaded every copy of the game they could find and frankensteined it together. But it's important to support this release, to let Capcom know we want this. They ignored the plea of the community for an actual real classic collection on every existing platform for over 20 years now. This is a first step in hopefully getting this long awaited official release in the future.

But its important to also let people know that this is not the best version to play, but an official and legal way to show support for the classic series on PC.
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Nathius_Requiem: ...
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the_3rdplayer: Because this is how it is. GOGs port wasn't made by an actual real fan of the games. And we don't know what Capcom officially provided GOG to make these ports. For all we know, and thats a joke, they might have downloaded every copy of the game they could find and frankensteined it together. But it's important to support this release, to let Capcom know we want this. They ignored the plea of the community for an actual real classic collection on every existing platform for over 20 years now. This is a first step in hopefully getting this long awaited official release in the future.

But its important to also let people know that this is not the best version to play, but an official and legal way to show support for the classic series on PC.
I dunno. It's fine if you download the Japanese version from GOG but at that point your back to using REbirth and you might aswell just install the seamless HD stuff at that point since you've already modded it...

So basically read Japanese or get a bad experience if it's Vanilla. Thankfully to my memory the RE2 and RE3 ports were not bad so if they don't touch them too much they should be in far better shape.

But I have a question, once doing the whole mod process how do I launch the game from Galaxy? I know I can just click the shortcut but I kinda like having things all on one app for launching.
Post edited June 27, 2024 by aureilia
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the_3rdplayer: Because this is how it is. GOGs port wasn't made by an actual real fan of the games. And we don't know what Capcom officially provided GOG to make these ports. For all we know, and thats a joke, they might have downloaded every copy of the game they could find and frankensteined it together. But it's important to support this release, to let Capcom know we want this. They ignored the plea of the community for an actual real classic collection on every existing platform for over 20 years now. This is a first step in hopefully getting this long awaited official release in the future.

But its important to also let people know that this is not the best version to play, but an official and legal way to show support for the classic series on PC.
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aureilia: I dunno. It's fine if you download the Japanese version from GOG but at that point your back to using REbirth and you might aswell just install the seamless HD stuff at that point since you've already modded it...

So basically read Japanese or get a bad experience if it's Vanilla. Thankfully to my memory the RE2 and RE3 ports were not bad so if they don't touch them too much they should be in far better shape.

But I have a question, once doing the whole mod process how do I launch the game from Galaxy? I know I can just click the shortcut but I kinda like having things all on one app for launching.
My experience was like this. I put all the patches and hd mods. The game did not run from under the galaxy. I disabled the overlay in the settings, then I was able to launch re1 from the launcher. On the one hand, it's a pity, I like to take screenshots. It remains to check on another computer how this version will work with Amd graphics cards, with the new hd drivers, the textures did not work well on red cards, and the problem was only in re1. There were no problems in re2 and re3.
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HeavilyAugmented: I'm going to make a presumption and say GOG probably know the REbirth mod is a thing (I say that considering the numerous re-releases of other games they've done in the past that include fan mods to fix things right out of the box) but either Capcom said "No" (they made their negative stance on mods clear last year) in terms of negotiating or they didn't get access to the SourceNext versions of 2/3, so they didn't bother going into discussions with the REbirth team.
Well, I'm speculating at this point, but I think you may have actually nailed most of the reasons why they published it the way they did. I'm fairly certain CAPCOM is aware of my patches too, what they don't know is that I work for an actual game dev studio (professional port? hello hello).
Rather than switching language and installing the Japanese version, has anyone tried the "Unofficial Mediakite 1.01 Patch for USA" on NexusMods (can't link so need to google it)? It allows Rebirth to be used with the USA version and seems to work fine with the GOG release.

I'm not an expert though with the nuances of these patches so not sure if it's fully working or causes any issues.
I tried the unofficial patch from Nexus mods, seemed to work just fine, and a lot easier than installing the Japanese version. Classic REbirth worked fine after.
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HeavilyAugmented: I'm going to make a presumption and say GOG probably know the REbirth mod is a thing (I say that considering the numerous re-releases of other games they've done in the past that include fan mods to fix things right out of the box) but either Capcom said "No" (they made their negative stance on mods clear last year) in terms of negotiating or they didn't get access to the SourceNext versions of 2/3, so they didn't bother going into discussions with the REbirth team.
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GeminiREbirth: Well, I'm speculating at this point, but I think you may have actually nailed most of the reasons why they published it the way they did. I'm fairly certain CAPCOM is aware of my patches too, what they don't know is that I work for an actual game dev studio (professional port? hello hello).
I hope you can come up with patches for the gog version. Still, they write that they launch the game through modern dx libraries. For red cards, there is a pressing issue in terms of HD modifications.
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HeavilyAugmented: I'm going to make a presumption and say GOG probably know the REbirth mod is a thing (I say that considering the numerous re-releases of other games they've done in the past that include fan mods to fix things right out of the box) but either Capcom said "No" (they made their negative stance on mods clear last year) in terms of negotiating or they didn't get access to the SourceNext versions of 2/3, so they didn't bother going into discussions with the REbirth team.
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GeminiREbirth: Well, I'm speculating at this point, but I think you may have actually nailed most of the reasons why they published it the way they did. I'm fairly certain CAPCOM is aware of my patches too, what they don't know is that I work for an actual game dev studio (professional port? hello hello).
I'd guess they probably admire your work rather than dislike it if they are aware of it. Capcom tend to be more interested in a dislike for the character modding scene thanks to some street fighter mod allegedly, or maybe they just hate mods period and are actually unaware that modding can actually make games better performance wise or graphically.

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aureilia: I dunno. It's fine if you download the Japanese version from GOG but at that point your back to using REbirth and you might aswell just install the seamless HD stuff at that point since you've already modded it...

So basically read Japanese or get a bad experience if it's Vanilla. Thankfully to my memory the RE2 and RE3 ports were not bad so if they don't touch them too much they should be in far better shape.

But I have a question, once doing the whole mod process how do I launch the game from Galaxy? I know I can just click the shortcut but I kinda like having things all on one app for launching.
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VASKER_RE: My experience was like this. I put all the patches and hd mods. The game did not run from under the galaxy. I disabled the overlay in the settings, then I was able to launch re1 from the launcher. On the one hand, it's a pity, I like to take screenshots. It remains to check on another computer how this version will work with Amd graphics cards, with the new hd drivers, the textures did not work well on red cards, and the problem was only in re1. There were no problems in re2 and re3.
Thanks for that :)
Post edited June 27, 2024 by aureilia
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aureilia: I'd guess they probably admire your work rather than dislike it if they are aware of it. Capcom tend to be more interested in a dislike for the character modding scene thanks to some street fighter mod allegedly, or maybe they just hate mods period and are actually unaware that modding can actually make games better performance wise or graphically.
I honestly don't think GOG has a problem with it, but they like doing their fixing internally. CAPCOM, on the other hand, pretty much waged war on mods a while back, so I'm not 100% sure they are okay with fan patches for an official release, that's why I was pointing out the game dev studio in my comment: I do fan patches but I'm not just a modder, if that can put them at ease. :P
Post edited June 28, 2024 by GeminiREbirth
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josesuicidio: You can get it to work by installing the Japanese version.
Go to Mange Installation > Configure > Language > Change to the Japanese looking one > OK

Then you need to update the Biohazard.exe from the Classic Rebirth site.

Grab the Official 1.01 patch by CAPCOM and just drop that into the installation folder and overwrite the original exe.

That worked for me.

I recommend playing around with the config.ini that it generates after you run it once.
You mention "Grab the Official 1.01 patch by CAPCOM" from the Classic Rebirth site

is this what you're talking about ??... "Biohazard 2 Sourcenext 1.1.0 patch"

Nevermind...i worked it out.
Post edited June 28, 2024 by Boomstick_7
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aureilia: I'd guess they probably admire your work rather than dislike it if they are aware of it. Capcom tend to be more interested in a dislike for the character modding scene thanks to some street fighter mod allegedly, or maybe they just hate mods period and are actually unaware that modding can actually make games better performance wise or graphically.
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GeminiREbirth: I honestly don't think GOG has a problem with it, but they like doing their fixing internally. CAPCOM, on the other hand, pretty much waged war on mods a while back, so I'm not 100% sure they are okay with fan patches for an official release, that's why I was pointing out the game dev studio in my comment: I do fan patches but I'm not just a modder, if that can put them at ease. :P
I may be being harsh on them but with the standard out there that you already set GOG have done a pretty poor job in comparison. I'm not sure this current release was ready.
Post edited June 28, 2024 by aureilia
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VASKER_RE: I hope you can come up with patches for the gog version.
As long as they don't take down the Japanese version, the one from 2 years ago works already out of the box and so will any future ones.

Greetings, i have a similar card. And had issues too. In my case i had a error "Failed to initialize the Graphic Hardware Device.(3)"
Yeah, that's an issue that I wanted to solve with a full rewrite of the 3D code. Thanks AMD for dropping features in ddraw3.
Post edited June 28, 2024 by GeminiREbirth
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VASKER_RE: I hope you can come up with patches for the gog version.
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GeminiREbirth: As long as they don't take down the Japanese version, the one from 2 years ago works already out of the box and so will any future ones.

Greetings, i have a similar card. And had issues too. In my case i had a error "Failed to initialize the Graphic Hardware Device.(3)"
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GeminiREbirth: Yeah, that's an issue that I wanted to solve with a full rewrite of the 3D code. Thanks AMD for dropping features in ddraw3.
The Japanese version with your patches works fine. This is indisputable. But since I am the owner of an Amd graphics card, I have to work a little with dgVoodoo.
After installing all the various patches on the Japanese version, I did have an issue with the FMV's & audio being out of sync when playing the game full screen. But it seems to have sorted itself out now whatever was going on.