AdmiralBarrett: I am playing the D3D version of the game since the 3DFX version crashes constantly. However, there is a problem. Whenever text appears on the screen, either for dialogue or a pickup notice, the framerate takes a massive drop. It is kind of annoying. Has anyone encountered this and, if so, is there a solution? I have seen the slowdown on Win XP, Win Vista and Win 7.
korell: Have you tried using dgVoodoo for 3DFX instead of the provided glide DLLs (which I think are an older nGlide version)? It might prevent the crashing in 3DFX mode. I think I read that there are level scripting issues when using the D3D in this game on modern machines, like doors not opening and you getting stuck in the level.
I will try the other wrapper, but I am not that hopeful. From my tests, I
did not encounter the Elijah Hotel bug or any of the door bugs in the D3D version. I do remember the bug, though. I have reduced the game's resolution to 640x480 as a workaround because the drop goes from 60FPS to 30 FPS, which is still playable. Bear in mind that this issue is on the operating systems I listed. I tested the game on Win10 with 3DFX and had no problems. Likewise, I dug up my old Requiem disk, installed it on an XP machine, patched it and installed nGlide independent and had no problems at all. I think the problem is with the DLLs used for the GOG release. I am still testing. I would normally take a jab at GOG for insufficient compatibility testing, which has become a problem with them over the past two years, but I vividly remember how absolutely grouchy this game is to get running...even on Win 98 native.