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HOTFIX 1.04 - 2017-05-21 (also includes hotfix 1.03)

BALANCE:

- slightly toned down the difficulty of Visage of Anguish

FIXES:

- fixed being unable to fish when Shichiroji's Bond is at max level and baits are used
- fixed being removed from a dungeon when the game is saved multiple times in a single campsite
- fixed negative RP blocking progress in social links
- fixed a potential progress blocker in Chapter 2 where a player would try to exit the town building screen when a cutscene is being loaded
- fixed a rare bug where rewards wouldn't be correctly applied after a tutorial battle
- fixed Escape button skipping some cutscenes
- fixed the Consume skill of Visage of Anguish
- fixed a bug where clicking on a diplomacy perk reward would incorrectly open a menu
- multiple fixes to challenges (the first strike, defeat a weakened enemy and more)
- fixed some battle challenges not providing rewards despite being completed
- fixed Diplomacy choices bugging out in some cases
- fixed Miri Personal Bond Quest Chain
- fixed Cheap Bait stacking
- fixed various typos and localization strings
- fixed Diplomacy screen progress bars
- fixed 'Royal Pike' fish affecting enemies
Restart battle button which is usable at any time during the battle would be useful, IMO.
You missed a very early typo: first battle, ratick sneezz skill tooltip: "oifbase" instead of "of base"
1.05 PATCH - 2017/05/26

FEATURES:

- Improved save system. Dungeon campsites can now be accessed more than once. This lets players save multiple times per dungeon as long as they reach the campsite.
- Rest function has been added to the dungeon campsites. A player can rest once per campsite. Resting refreshes defeated party members.
- New random number generator has been implemented in the game. Dice rolls should now be much more consistent across various platforms and CPUs.
- New voice lines have been added for Kay in various Personal Bond cutscenes.
- Labels with faction names have been added to the Diplomacy menu. No more guessing!
- A new, more distinctive player icon has been added to the world screen.
- Skill morphs now have a new background in the 'equip perk' menu.
- Town screen has received an indicator showing which Personal Bonds are available for the player to pursue.
- A new icon has been added to better show which menu tab is currently being displayed.
- Tooltips have been added to character portraits in the town screen.
- Completed dungeon nodes now have new icons.
- Cutscenes are now skipped by holding the Space button for 1 second instead of pressing it.
- Story Mode has been made slightly easier. Player characters will now deal increased damage to enemies in the Story Mode.
- The camera can now be panned by holding left Ctrl and using WASD keys.

BALANCE TWEAKS:

- The final boss is now immune to Death Touch.
- Imperial Ashigaru's Last Stand ability cooldown has been increased to 8 turns.

BUG FIXES:

- Fixed Miri's Personal Bond quest getting stuck.
- Fixed an infinite loop in Winter's Personal Bond text adventure.
- Fixed potions granting incorrect shield values.
- Fixed the tutorial campsite banter disappearing after loading the game.
- Fixed Levant's skill morphs.
- Fixed erratic dodge values for enemies hit by Esther's Penetrating Round.
- Fixed 'complete the game' and 'craft 25 items' conditions for achievements.
- Fixed being able to advance the dialogue when a menu is opened
- Fixed various typos and localization strings
- Fixed battle rewards not being applied in rare cases
- Fixed Flatbeard Foothills kingdom quest
- Fixed turn order overlapping the player's hotbar