Posted November 09, 2010
lordhoff: Could you explain these psychedelic colors? It hasn't been much of a problem but on occasion, the instruments are covered in a rough reddish whatever. Is that what people are referring to? I'm using a mod (HASP, SP3) so I never asked about this. The title page for the mod is also splotchy green but that has been happening since I tried an add on mod to HASP (RNAS6) and didn't go away after I deleted it (doesn't matter anyway - don't need a title page once one knows a mod was successfully loaded).
Wailwulf: Mainly we are talking about the menus. The first menu page is unreadable, but going to a different menu page and back fixes that. But upon finishing the campaign and getting the debrief, the entire debrief is garbled up with the psychedelic colors and therefore completely unreadable. The problem has to do with what color palette is used, or how it is read, and there is something how newer computers have trouble with the older games in that respect. I know Diablo 1 and Starcraft 1 have that problem with the Win7 64bit systems, though in those cases, it is for the entire game.
The other nice thing is it removes another program from using resources, and when I get into a combat with 20 AI planes involved, I do notice the FPS hit at times. So anything to keep it moving is preferred. I have used this batch file to play IL2, which does seriously tax my system.