IwubCheeze: I would be all over the remake as long as the new graphics engine still provided the atmosphere of the original. However, I doubt it would sell like no ones business because this game fell under the radar at the time. People thought it was just another FPS using an older engine and thus, not worth playing. In 1997, people were masturbating over the arrival of 3D graphics and 3DFX video chipsets were becoming must haves and ROTH was released right at the end of 1996 just before the 3D graphics craze. Really bad timing for a release. If an FPS wasn't using or wasn't able to use 3D graphics, it wasn't worth playing which is a real shame because ROTH more than makes up for the lack of 3D graphics with other qualities.
Today, the computer gaming market is exponentially bigger than it was in 1997...;) Back then, a $7M kickstarter, for instance, could not have been imagined--a $70M Star Citizen advance purchase/funding was not remotely possible. In fact, the entire consumer computer market today is exponentially larger than it was then. Today, ROTH could easily be done in 3d--which would only enhance the game in many respects. (Even today's game consoles are value-level x86 computers inside.) Today, any game done right & well will bring in decent returns (even lousy games today will sell a lot better than lousy games in '97.)
Yes, if a developer couldn't provide the atmosphere of the original game then why bother at all?...;) In any case, it was just a nice daydream. There are a lot of really great classics that would sell really well if they could be remade with up-to-date APIs and technology, imo. StarFlight is a game that I've always been amazed hasn't been remade--the concept is wonderful, the possibilities endless. Ah, well...sigh...;)