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Hi!

I have a question about staff magic. I don't really understand how it works.. though I have an hypothesis: You charge your staff at an inn, which is quite costly, but from then on, your staff has a new ability that lasts the WHOLE GAME. Furthermore, if you do this repeatedly, the staff gains more and more abilities, but never actually loses one. So after a while it counts as a rope AND glows in the dark forever and ever.

Is this how it works..? Because that would be rather amazing :D
(and also explain why my last two dungeons where always lit without me lighting my trusty lantern..)
Post edited March 24, 2012 by Pantalaimon
This question / problem has been solved by kmonsterimage
This is exactly how it works so try get the last enchantment as early as possible to save spellpoints when casting.
It's for the WHOLE TRIOLOGY, but apart from this you are correct.
This is great, saves me like 5 inventory slots :D