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Hello.

Sometime somewhere I have read that there was a recopilatory edition of the 3 games of Realms of Arkania.

And there, I also read that in that special edition, all 3 games could be played with CD audio music.

The GoG version only plays with MIDI music.

Taking advantage that GoG include the full RoA 1 Soundtrack as an extra, I made myself a little experiment and tried if I could make it possible to function with CD audio.

So, first I downloaded the sountrack and made a CUE image of an audio CDROM with it.

Then I modified the game's dosbox configuration file so that it mounts the image before run the game. Simply I added the command "imgmount d RoA1.cue -t iso -fs iso".

Then, I re-run the SOUNDSET.EXE program and de-activated the MIDI music, leaving sound effects alone.

But after doing all that steps, I couldn't make it.

-------------------------------------------------------------------------------------------------------------- -------------

So here is some questions :

1 - Is the GoG RoA1 executable capable of play CDROM audio music like that special edition did?

2 - If so, is there any special distribution of the audio tracks that must be in order to the executable game file correctly play them? (maybe a gap at the begining in which the original CD version stored the game files).

3 - Does anyone else interested in this issue achieved anything?
Post edited December 01, 2012 by DebianLinuxero
This question / problem has been solved by patricklibudaimage
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DebianLinuxero: Hello.

Sometime somewhere I have read that there was a recopilatory edition of the 3 games of Realms of Arkania.

And there, I also read that in that special edition, all 3 games could be played with CD audio music.

The GoG version only plays with MIDI music.

Taking advantage that GoG include the full RoA 1 Soundtrack as an extra, I made myself a little experiment and tried if I could make it possible to function with CD audio.

So, first I downloaded the sountrack and made a CUE image of an audio CDROM with it.

Then I modified the game's dosbox configuration file so that it mounts the image before run the game. Simply I added the command "imgmount d RoA1.cue -t iso -fs iso".

Then, I re-run the SOUNDSET.EXE program and de-activated the MIDI music, leaving sound effects alone.

But after doing all that steps, I couldn't make it.

-------------------------------------------------------------------------------------------------------------- -------------

So here is some questions :

1 - Is the GoG RoA1 executable capable of play CDROM audio music like that special edition did?

2 - If so, is there any special distribution of the audio tracks that must be in order to the executable game file correctly play them? (maybe a gap at the begining in which the original CD version stored the game files).

3 - Does anyone else interested in this issue achieved anything?
is there any progress on solving this?
I'm afraid not, friend.


Maybe the way would be getting that special version (I think it's a German version) and see if that executable could run with the GoG's data files in English.

But I didn't found it yet.

If anyone have it and would mind to help, please send me a private message.
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DebianLinuxero: I'm afraid not, friend.

Maybe the way would be getting that special version (I think it's a German version) and see if that executable could run with the GoG's data files in English.

But I didn't found it yet.

If anyone have it and would mind to help, please send me a private message.
You mean like what this guy claims to have done?

http://www.rpgcodex.net/forums/index.php?threads/realms-of-arkania-questions.33920/page-2#post-842321

http://www.rpgcodex.net/forums/index.php?threads/realms-of-arkania-questions.33920/page-3#post-1837531
Yes, that's right.
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DebianLinuxero: Yes, that's right.
Pro tip: Use the reply function and not new post otherwise there's no reply indicator to the person you're responding to.
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DebianLinuxero: Hello.

Sometime somewhere I have read that there was a recopilatory edition of the 3 games of Realms of Arkania.

And there, I also read that in that special edition, all 3 games could be played with CD audio music.

The GoG version only plays with MIDI music.

Taking advantage that GoG include the full RoA 1 Soundtrack as an extra, I made myself a little experiment and tried if I could make it possible to function with CD audio.

So, first I downloaded the sountrack and made a CUE image of an audio CDROM with it.

Then I modified the game's dosbox configuration file so that it mounts the image before run the game. Simply I added the command "imgmount d RoA1.cue -t iso -fs iso".

Then, I re-run the SOUNDSET.EXE program and de-activated the MIDI music, leaving sound effects alone.

But after doing all that steps, I couldn't make it.

-------------------------------------------------------------------------------------------------------------- -------------

So here is some questions :

1 - Is the GoG RoA1 executable capable of play CDROM audio music like that special edition did?

2 - If so, is there any special distribution of the audio tracks that must be in order to the executable game file correctly play them? (maybe a gap at the begining in which the original CD version stored the game files).

3 - Does anyone else interested in this issue achieved anything?
Hi, yes it is possible to make the English version of RoA1 use CD music

1) buy a German CD version of RoA1 (I still have the German boxed version released at the time...)
2) install it under a separate DOSBox installation, run it, and set it up - so that you get a sound.cfg file (!!! - running the setup stuff in the directory of the English version sets music to midi!!!) (click twice on the left arrows until you get SBPro and then confirm as usual) - start schick.bat to test
3) delete or rename bladem.exe and intro.exe from your English version
3) copy intro.exe, schickm.exe, and sound.cfg (!!!) from the German CD version to your English version of RoA1
4) rename or copy blade.dat to schick.dat and intro_a.ovl to intro_e.ovl, and schickm.exe to bladem.exe
5) add the following line to the autoexec section of the RoA1 DOSBox config file - and put it above the mount C command (!!!): mount d d:\ -t cdrom -usecd 0 -ioctl (provided that your CD-ROM drive is D)
6) start the game - either through the desktop shortcut or manually through a separate DOSBox installation

works beautifully and the only thing I have noticed so far is that the text in the book in the option screen (accessed via the blue exclamation mark) is in German (one line "visited Thorwal" - mind you, this might switch to English with the next entry later in the game...) - otherwise you hear the CD soundtrack and everything else is in English as far (as I have seen so far)

however, there is one little quirk - although the passport query is in English it refers to the German version, which means that simple piracy does not work - on top of that the password query only refers to page, line, and word - the German version also has column - fortunately half of the questions refer only to the map that comes with the German version which means that you do not have to worry about the column issue...

(this little piece of home surgery does by the way not work with RoA2 as the English version appears to be the floppy version plus speech pack... - however, no real loss as you can always start the game with general Midi music which sounds like the CD music...)
Post edited July 14, 2013 by patricklibuda
Ok, when I have time and the German versión of the game I'll make a try.

Thank you pals.
So, anything new since GOG released the German version?
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aspower: So, anything new since GOG released the German version?
GOG's German version of Blade of Destiny can be used as patricklibuda described with some adjustments (see [url=http://pcgamingwiki.com/wiki/Realms_of_Arkania:_Blade_of_Destiny#Use_CD_music_in_English_version]Use CD music in English version[/url]).

I haven't investigated merging Star Trail but that probably hasn't changed for the better.
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aspower: So, anything new since GOG released the German version?
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Arkose: GOG's German version of Blade of Destiny can be used as patricklibuda described with some adjustments (see [url=http://pcgamingwiki.com/wiki/Realms_of_Arkania:_Blade_of_Destiny#Use_CD_music_in_English_version]Use CD music in English version[/url]).

I haven't investigated merging Star Trail but that probably hasn't changed for the better.
Nice. I had missed the 'game.gog' part, but sorted it out on my own. That guide is spot on. The CD music makes ROA1 a much richer experience.
I found an RPG Codex post describing how to have Star Trail in English with CD music. Go to the English DATA folder and copy SPEECH.DAT, SPEECH.FN, SPEECHCD.DAT, SPEECHCD.FN and STAR.DAT into the German DATA folder, replacing existing files, then delete the German DPATCH.DAT. The German version will now be in English with CD music.

If you want German speech with English subtitles copy only STAR.DAT (and still delete DPATCH.DAT).
Post edited January 23, 2014 by Arkose
I am following the instructions to the letter, but the intro song is MIDI. Is this how it's supposed to be? Or am I doing something wrong?
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plutonick: I am following the instructions to the letter, but the intro song is MIDI. Is this how it's supposed to be? Or am I doing something wrong?
Which game are you having trouble with? For Star Trail the steps provided translate the German version, so you'd use the German shortcuts to play in English.
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plutonick: I am following the instructions to the letter, but the intro song is MIDI. Is this how it's supposed to be? Or am I doing something wrong?
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Arkose: Which game are you having trouble with? For Star Trail the steps provided translate the German version, so you'd use the German shortcuts to play in English.
I must have been doing something wrong on my part. I did try again, and now it works. Thanks.

I was referring to the Blade of Destiny, by the way