Posted June 21, 2013
Hi
I'm having an issue which causes the up arrow on my keyboard to not be registered as movement input. The key works fine in menus and is properly bound. I also noticed that looking around with a mouse is terrible and barely functional.
Since platformers are better with a controller, I decided to use an xbox360 controller, which works, although not without issues: the movement input from the left joystick is "translated" to keypresses, meaning you can only walk in 8 directions instead of fully analog. Also the camera movement always has a constant speed, which isn't how it is supposed to be.
I had this game on the PS2, where it played a lot better and I would like to play it again in the way it was meant to be played: not crippled by badly programmed controls.
If anyone knows a fix besides running the PS2 version in an emulator, I would be eternally grateful.
I'm having an issue which causes the up arrow on my keyboard to not be registered as movement input. The key works fine in menus and is properly bound. I also noticed that looking around with a mouse is terrible and barely functional.
Since platformers are better with a controller, I decided to use an xbox360 controller, which works, although not without issues: the movement input from the left joystick is "translated" to keypresses, meaning you can only walk in 8 directions instead of fully analog. Also the camera movement always has a constant speed, which isn't how it is supposed to be.
I had this game on the PS2, where it played a lot better and I would like to play it again in the way it was meant to be played: not crippled by badly programmed controls.
If anyone knows a fix besides running the PS2 version in an emulator, I would be eternally grateful.