Posted November 26, 2011
Hi
I have come across a bug with the sound levels in the GOG edition of Rayman 2 The Great Escape, which is reproducible.
If you set your volume low (like if you are going to be recording game play for example) and then a victory type track plays (if an example of such a track is needed, I'll post a link), the music becomes unhearable and needs to be turned up full blast to become hearable again.
It happens with or without Fraps loaded. Here's the computer specs:
CPU: Intel Core 2 Quad Q9505 @ 2.83GHz
Graphics: ATI Radeon 5700 HD
Sound: Realtek HD Audio
OS: Windows 7 Professional 64-bit
RAM: 8GB RAM
I don't know where the best place was to report this bug, so I posted it here, if there's a better place to post such a question, please feel free to link me to an appropriate location =]
Many thanks,
Shukaku
I have come across a bug with the sound levels in the GOG edition of Rayman 2 The Great Escape, which is reproducible.
If you set your volume low (like if you are going to be recording game play for example) and then a victory type track plays (if an example of such a track is needed, I'll post a link), the music becomes unhearable and needs to be turned up full blast to become hearable again.
It happens with or without Fraps loaded. Here's the computer specs:
CPU: Intel Core 2 Quad Q9505 @ 2.83GHz
Graphics: ATI Radeon 5700 HD
Sound: Realtek HD Audio
OS: Windows 7 Professional 64-bit
RAM: 8GB RAM
I don't know where the best place was to report this bug, so I posted it here, if there's a better place to post such a question, please feel free to link me to an appropriate location =]
Many thanks,
Shukaku