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I understand it's too soon to ask, but I wonder if there were any corrections of the bugs in QFG3 - some of those that were caused by higher speed of the CPU probably were (fighter's coming of age trials), but I'm adressing those bugs with unability to get the full 500 points.

EG. the mage was able to get just about 493 points or so because the remaining seven were for mutualy exclusive actions.

I am also curious if the games are patched by the Rising Sun parches...

Anyway, when I get my next paycheck I'm buying this (yeah, sucks to wait so long:-(.
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Fingon: but I'm adressing those bugs with unability to get the full 500 points.
I can't say for certain, but I doubt they'd go to the effort of hacking in further patches to the game. If it isn't already fixed in the latest official patch, fixed by the NRS patch, or not an issue by virtue of running at correct CPU speed in DOSBox, it probably isn't fixed.
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Fingon: I am also curious if the games are patched by the Rising Sun parches...
I haven't had a chance to check it out personally, but bazilisek did and says all three VGA games have the NRS patches applied. :) Good work GOG!
Post edited May 11, 2012 by Kloreep
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Fingon: but I'm adressing those bugs with unability to get the full 500 points.
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Kloreep: I can't say for certain, but I doubt they'd go to the effort of hacking in further patches to the game. If it isn't already fixed in the latest official patch, fixed by the NRS patch, or not an issue by virtue of running at correct CPU speed in DOSBox, it probably isn't fixed.

Well, I thought so, but one could always hope, right?
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Fingon: I am also curious if the games are patched by the Rising Sun parches...
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Kloreep: I haven't had a chance to check it out personally, but bazilisek did and says all three VGA games have the NRS patches applied. :) Good work GOG!
Nice:) Thanks for info