Posted May 18, 2012
I'm currently playing through the remake of QfG 2, but figured this applies to all the games in the series.
QfG 1 - Completed as a Thief w/ magic skill
QfG 2 - Imported character as Fighter, will try for Paladin
In order to keep my Magic skill relatively "at pace" with my Weapon Use and Parry skills, I've been intentionally fighting without a shield. This allows me to cast, but still block (and counter attack) as I want. My question is this: What benefit is the shield?
I'm assuming the shield makes for easier successes for parrying, but it seems to only handicap me. I'm curious what your thoughts are.
Bonus question: Is there a way to create/import a Thief or Magic User and still be able to wield a sword (i.e. is it a strength requirement)?
QfG 1 - Completed as a Thief w/ magic skill
QfG 2 - Imported character as Fighter, will try for Paladin
In order to keep my Magic skill relatively "at pace" with my Weapon Use and Parry skills, I've been intentionally fighting without a shield. This allows me to cast, but still block (and counter attack) as I want. My question is this: What benefit is the shield?
I'm assuming the shield makes for easier successes for parrying, but it seems to only handicap me. I'm curious what your thoughts are.
Bonus question: Is there a way to create/import a Thief or Magic User and still be able to wield a sword (i.e. is it a strength requirement)?