Posted May 16, 2012
carnival73: Ah, thanks for the correction.
That default sound setting was scrambling my brain - I have no clue how people were able to tolerate that way back when.
The "default" (ie. Roland MT-32) music sounded and still sounds marvellous... as long as you either have a genuine Roland MT-32 (or similar) device, or if you use a good MT-32 emulator, ie. Munt. That default sound setting was scrambling my brain - I have no clue how people were able to tolerate that way back when.
The reason it sounds so bad without those is because Windows General MIDI driver is trying to play the MT-32 MIDI messages it gets from the game/DOSBox, thinking they are General MIDI messages.
So, the game sends out a MIDI message that the MIDI driver/device should play e.g. instrument #3 (e.g. a piano sound), but Windows GM driver plays some horn instead because that's what instrument #3 is in General MIDI specifications, etc. (a made up example, I don't know how exactly the MT-32 and GM MIDI specs go).
That's the reason why by default Roland MT-32 music sounds so bad and plain wrong on General MIDI sound cards, and vice versa. Some GM cards had a "MT-32 mode" which (I think) would rearrange the instrument placements to be better suited for playing MT-32 music, but they wouldn't work too well either if the game was changing the MT-32 default settings.
Post edited May 16, 2012 by timppu