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What's the specifics about Quake II rtx? Does it require a special graphics card to enable the rtx? Can any nvidia card be used?
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Here's what I found:

Quake II RTX Minimum System Requirements

OS: Windows 7 64-bit or Ubuntu 16.04 LTS 64-bit
Processor: Intel Core i3-3220, or AMD equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce RTX 2060, or higher
Storage: 2GB available space

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Quake II RTX uses ray tracing, which simulates light rays instead of faking them like most games / video card do.

So, it requires the latest Nvidia video card cards that support ray tracing. It will not work with older video cards.


If you want your version of Quake II to look better with your current video card, you could try a Quake II source port called Quake2XP.

video showing Quake2XP:
https://youtu.be/0uurJ-zjhok

You can download it from moddb (you need to download and install version 1.26.8 and then the 1.26.9 beta update):
https://www.moddb.com/mods/quake-2-xp

This requires the original Quake II game files.

As always, use a virus scanning program before running any programs you download. The Quake2XP source port is huge, so you'll probably just want to unpack and then scan the dll files and the new executable files that Quake2XP uses to run the game.

I like to use virustotal.com to scan files.
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hudfreegamer: Here's what I found:

Quake II RTX Minimum System Requirements

OS: Windows 7 64-bit or Ubuntu 16.04 LTS 64-bit
Processor: Intel Core i3-3220, or AMD equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce RTX 2060, or higher
Storage: 2GB available space

---

Quake II RTX uses ray tracing, which simulates light rays instead of faking them like most games / video card do.

So, it requires the latest Nvidia video card cards that support ray tracing. It will not work with older video cards.

If you want your version of Quake II to look better with your current video card, you could try a Quake II source port called Quake2XP.

video showing Quake2XP:
https://youtu.be/0uurJ-zjhok

You can download it from moddb (you need to download and install version 1.26.8 and then the 1.26.9 beta update):
https://www.moddb.com/mods/quake-2-xp

This requires the original Quake II game files.

As always, use a virus scanning program before running any programs you download. The Quake2XP source port is huge, so you'll probably just want to unpack and then scan the dll files and the new executable files that Quake2XP uses to run the game.

I like to use virustotal.com to scan files.
THANKS for the information. I'll check into the websites you mentioned. I do have a fairly recent Nvidia card, but I'll have to make sure if it has the latest RTX functionality to it.

Regards, PRacecar
You can actually play this on a 10-series nVidia GPU. But as it lacks the RT cores (for raytracing), so those calculations have to be done via other means on those cards. That requires a new graphics driver btw. It takes a huge hit in performance, so you won't be plaing this in 4K. Or even in HD (1080p) at any playable FPS.

I've only tested this a little bit, I tried 800x600 resolution and got about 50-60 FPS on my GTX 1080 Ti. That was at 98% GPU utilization. And 1-2% CPU lol.
Has anyone tested Gog's Quake II: Quad Damage with Quake II RTX? One can buy Quake II from steam and use that with Quake II RTX to play all the levels (steamcommunity.com/games/1089130/announcements/detail/1607135761920478150).
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KuuModuli: Has anyone tested Gog's Quake II: Quad Damage with Quake II RTX? One can buy Quake II from steam and use that with Quake II RTX to play all the levels (steamcommunity.com/games/1089130/announcements/detail/1607135761920478150).
I don't have the hardware to check it, but a developer says on Steam that Quake II from GOG should work:

Its a pretty basic installer so yes you will need to point it to the directory where the full game resides. It should not matter if its STEAM, GOG or Bethesda.net.
=> https://steamcommunity.com/app/1089130/discussions/0/1640912849410288854/#c1640912849414120101

Get the standalone installer (about 1 GB) from => https://www.nvidia.com/en-us/geforce/campaigns/quake-II-rtx/ and point it to your Quake II GOG directory.

Please tell me if it works! :)
Post edited June 09, 2019 by Maxim.980
I installed Quake II RTX through Steam yesterday. Quickly I reached the end of the demo.

I purchased Quake II on GOG today.

I ran Quake2RTX-Steam-Setup which is inside Steam's Q2RTX install location inside the "setup" folder.
It opens the first time you run after the Steam install but not again, so as far as I know you have to dig
there to find and run it again.

I selected Full Game and when prompted pointed it to the GOG install folder. The first time I didn't notice it do
anything. I ran it again just to see and then Windows said it was copying files.

As far as I can tell it's working like a charm. I'm pretty sure I've gone well beyond where I was able to in the demo.
What about the music?

I know the RTX doesn't play music with the steam version, but that's because the Steam version doesn't have the music.

The GOG-version however comes with the music, they're zipped up in an archive and you can unzip them and encode them into ogg, and then modern quake engines play the music; so will the RTX take music into account and play it?
Not for me.

RTX is a source port. Very bad source port (ugly graphics, missed player models and music(*)). Even Berserker are better. Use OpenGL mode or better - install Q2XP or DirectQ2.

* But im not try download disk image from some old games sites. Maybe with actual .cda music files RTX will play music.
Post edited June 26, 2019 by QWEEDDYZ
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QWEEDDYZ: RTX is a source port. Very bad source port (ugly graphics, missed player models and music(*)).
The RTX version has music support now but it is still missing cutscene support.
Running Quake II RTX on Geforce 750 TI, here.
That's without raytracing of course, as this only works with the newer generations Nvidia RTX and GTX cards.
But if you switch the renderer by using start parameter +set vid_rtx 0, the port uses OpenGL and is running well on older hardware.
Controls feel very precise and a bit more on point to me.
Post edited November 06, 2019 by MikeWerner
The latest version of Quake II RTX now supports cutscenes. Also Nvidia finally realised that Quake II is not banned anymore in Germany and so the download links for the offline installer from the Nvidia website are easily accessible now.

Changelog Download
Post edited January 23, 2020 by Berzerk2002
Steam version is a same, yes? And u can put Quake 2 path to config to any version of Q2, including installed from CD (khm-khm...), not exactly Steam version.

I think that RTX mode still looks same anyway. RTX with music/cutscenes can be now good original-close source port in OpenGL mode. And only in OpenGL.
I got Q2 Quad dmg here and RTX on Steam.

How to run Reckoning and Ground Zero?

If I use Steam Q2RTX it runs full game without asking questions, it runs smoothly

As I run it via GOG Galaxy (updated) it asks what to run, but it does not look nearly as good, as on RTX

btw - it never gets old :)