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I was trying to get music working for Quake II since I heard on this site that it wasn't working for Windows 10 PCs (at least since the Anniversary Update), so I tried adjusting the game with tweaks recommended in this site's Quake forums by copying or moving the music folder into the baseq2 folder in File Explorer. Even after doing that, the music was STILL not playing.

Does anyone recommend any other adjustments I could make so that I the music would actually play in the format that GOG provided?
This question / problem has been solved by djdarkoimage
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johnthearbiter98: I was trying to get music working for Quake II since I heard on this site that it wasn't working for Windows 10 PCs (at least since the Anniversary Update), so I tried adjusting the game with tweaks recommended in this site's Quake forums by copying or moving the music folder into the baseq2 folder in File Explorer. Even after doing that, the music was STILL not playing.

Does anyone recommend any other adjustments I could make so that I the music would actually play in the format that GOG provided?
I wrote a guide that should help (and yes you can use the ogg files that GOG provides with the game. Though I have uploaded higher quality files, mentioned in the guide.)
https://www.gog.com/forum/quake_series/quake_1_2_quickstart_guide_music_and_source_ports

Using the included files involves several extra steps, becuase the tracks need to be renamed:

Quake 2
Rename the following files and place them here (in your Quake 2 installation folder):
baseq2\music
Track02.ogg to 02.ogg
Track03.ogg to 03.ogg
Track04.ogg to 04.ogg
Track05.ogg to 05.ogg
Track06.ogg to 06.ogg
Track07.ogg to 07.ogg
Track08.ogg to 08.ogg
Track09.ogg to 09.ogg
Track10.ogg to 10.ogg
Track11.ogg to 11.ogg
Quake 2 Ground Zero
Rename the following files and place them here (in your Quake 2 installation folder):
rogue\music
Track12.ogg to 02.ogg
Track13.ogg to 03.ogg
Track14.ogg to 04.ogg
Track15.ogg to 05.ogg
Track16.ogg to 06.ogg
Track17.ogg to 07.ogg
Track18.ogg to 08.ogg
Track19.ogg to 09.ogg
Track20.ogg to 10.ogg
Track21.ogg to 11.ogg
Post edited June 25, 2017 by djdarko
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johnthearbiter98: I was trying to get music working for Quake II since I heard on this site that it wasn't working for Windows 10 PCs (at least since the Anniversary Update), so I tried adjusting the game with tweaks recommended in this site's Quake forums by copying or moving the music folder into the baseq2 folder in File Explorer. Even after doing that, the music was STILL not playing.

Does anyone recommend any other adjustments I could make so that I the music would actually play in the format that GOG provided?
avatar
djdarko: I wrote a guide that should help (and yes you can use the ogg files that GOG provides with the game. Though I have uploaded higher quality files, mentioned in the guide.)
https://www.gog.com/forum/quake_series/quake_1_2_quickstart_guide_music_and_source_ports

Using the included files involves several extra steps, becuase the tracks need to be renamed:

Quake 2
Rename the following files and place them here (in your Quake 2 installation folder):
baseq2\music

Track02.ogg to 02.ogg
Track03.ogg to 03.ogg
Track04.ogg to 04.ogg
Track05.ogg to 05.ogg
Track06.ogg to 06.ogg
Track07.ogg to 07.ogg
Track08.ogg to 08.ogg
Track09.ogg to 09.ogg
Track10.ogg to 10.ogg
Track11.ogg to 11.ogg
avatar
djdarko: Quake 2 Ground Zero
Rename the following files and place them here (in your Quake 2 installation folder):
rogue\music

Track12.ogg to 02.ogg
Track13.ogg to 03.ogg
Track14.ogg to 04.ogg
Track15.ogg to 05.ogg
Track16.ogg to 06.ogg
Track17.ogg to 07.ogg
Track18.ogg to 08.ogg
Track19.ogg to 09.ogg
Track20.ogg to 10.ogg
Track21.ogg to 11.ogg
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djdarko:
I renamed the music files in the baseq2 folder and the music still wasn't playing. I also tried using the music files that you linked in your guide and the music wouldn't play in that setup either. Are there any other steps that I am missing that could help me finally get the music to start playing aside from renaming the files provided by GOG or downloading the higher quality files?
avatar
johnthearbiter98: I renamed the music files in the baseq2 folder and the music still wasn't playing. I also tried using the music files that you linked in your guide and the music wouldn't play in that setup either. Are there any other steps that I am missing that could help me finally get the music to start playing aside from renaming the files provided by GOG or downloading the higher quality files?
Did you download and setup the Yamagi Quake 2 files I mentioned in the guide? They are required for all this to work, and the game will basically crash when you get inside water without it.
You don't need to move "music" folder into "baseq2". Yamagi will properly recognize GoG version of the soundtrack and use it. In essence, when you install Quake 2 via GoG, you get the following folder structure:

baseq2/ <- quake 2 game data
music/ <- common for both quake 2 and mission packs
xatrix/ <- mission pack 1 game data
rogue/ <- mission pack 2 game data
etc.

So you just need to unpack Yamagi .ZIP archive into the Quake 2 folder and it will work as-is (this is also written in Yamagi readme.txt file).
Post edited February 06, 2019 by Voodoo84
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Voodoo84: You don't need to move "music" folder into "baseq2". Yamagi will properly recognize GoG version of the soundtrack and use it. In essence, when you install Quake 2 via GoG, you get the following folder structure:

baseq2/ <- quake 2 game data
music/ <- common for both quake 2 and mission packs
xatrix/ <- mission pack 1 game data
rogue/ <- mission pack 2 game data
etc.

So you just need to unpack Yamagi .ZIP archive into the Quake 2 folder and it will work as-is (this is also written in Yamagi readme.txt file).
Yamagi will not play the correct music for the addons doing that. You will get tracks from the original Quake II that are not in the addons.
Here is how Yamagi does addon music remapping:

https://github.com/yquake2/yquake2/blob/master/src/client/sound/ogg.c

Note the function named "getMappedGOGtrack", it's pretty self-explanatory what it does. It's the same logic as in unofficial Q2 patch 3.24 so I don't see what is wrong with it.

EDIT: For patch 3.24, you can see the logic in src/client/cl_parse.c, function "CL_MissionPackCDTrack". Literally the same remapping as in Yamagi (who probably took it from there). So if you are absolutelly sure this is wrong, you should fill the bug on Yamagi github.
Post edited February 11, 2019 by Voodoo84